Quote Originally Posted by thegreatonemal View Post
They changed based on speed runs or party setups. Openers are the most important thing to learn for endgame content as they set you up for the rest of the fight. And all classes have a general opener to use doesn't need to be the best for every single encounter but it provides a baseline for the lowest players among us to hit.
Some jobs have multiple openers, so which ones does the game teach you?

It's wasted dev time, they would have to update it potentially every major patch cycle, and you know how good they are at continually updating a system. Egi glamours every other patch, everyone?