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  1. #1
    Player
    thegreatonemal's Avatar
    Join Date
    Jun 2015
    Location
    Gridinia
    Posts
    679
    Character
    Malcolm Varanidae
    World
    Marilith
    Main Class
    Lancer Lv 100
    Quote Originally Posted by CorbinDallas View Post
    This wouldn't work because openers and rotations change all of the time based on player experimentation. Best thing they could do are things more along the lines of combos, positionals, dot uptime, etc.
    They changed based on speed runs or party setups. Openers are the most important thing to learn for endgame content as they set you up for the rest of the fight. And all classes have a general opener to use doesn't need to be the best for every single encounter but it provides a baseline for the lowest players among us to hit.
    (0)

  2. #2
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by thegreatonemal View Post
    They changed based on speed runs or party setups. Openers are the most important thing to learn for endgame content as they set you up for the rest of the fight. And all classes have a general opener to use doesn't need to be the best for every single encounter but it provides a baseline for the lowest players among us to hit.
    Some jobs have multiple openers, so which ones does the game teach you?

    It's wasted dev time, they would have to update it potentially every major patch cycle, and you know how good they are at continually updating a system. Egi glamours every other patch, everyone?
    (1)