Maybe it's because Inner Beast feels so much less satisfying to see than triple buzz-saws of death?probably my fault to dont formulate the question properly.
the endless comparation of tank stance vs dps stance performance its what bring us here i agree with that, im not asking why tank stances feels awful to play i know that by first hand, thats why im a cleary supported of removing it or rework it complety, again the question is why WAR, the job with less punishment mechanically and with the stronger tank stance of the game it feels in particular boring when is locked on defiance when DRK and PLD are just worse in everything, what make it particulary boring compared to the others when nothing changes except your numbers like the other 2.
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