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  1. #41
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,842
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    I'd be perfectly happy with that option too, as long as we had a variety of monsters to choose from.
    (0)
    "We want bunny suits for guys!" -- OK! ✅
    "We want Ishgard housing!" -- OK! ✅
    "We want Viera!" -- OK! ✅
    "We want Cloud's motorcycle!" -- OK! ✅
    "We want Blue Mage!"-- OK! ✅
    "We want the ability to earn past Feast rewards!" - OK! ✅ to armor
    "... and mounts?

  2. #42
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    How would Beastmaster as a Job determine what pet it summons? Would we just have an expansion of the Egi-Glamour system, because honestly I hate that system, it's clunky and not remotely interesting...

    I'd much rather see a system where "pet" Jobs have a purely cosmetic item to equip in their offhand slot which determines what pet they summon. So Arcanist gets a Carbuncle Ruby to equip when it learns Summon, and it summons Carbuncle with that equipped (cannot use Summon without something equipped there, the same way Paladin cannot use shield related skills without a shield equipped). Summoner gets access to the Egi through this method (equip the Ifrit item, summon Ifrit-Egi), the same system can be expanded onto Scholar (I'd love Carbuncle on Scholar tbh). Same deal with Machinist, could have various different turrets (Garlean/Allagan/etc.) glamours to equip, even Ninja could get something, a series of scrolls that let you change your Medium from Hellfrog to various other animals (Snake being the one that jumps to mind, but you could have plenty of others). Would be the ideal system for Beastmaster as well IMO, just copy the Familiar/Broths from XI, that game had literally dozens of pets you could summon that way (as well as gaining pets through Charm, but I don't think that would work in XIV). Just think of how much extra content that would add to the game via these Jobs, even if I'm only ever going to use one I'd probably farm all the items just to have them all, it's like an additional glamour endgame for pet Jobs. It's actual content added to the game, rather than this lame macro command to glamour Egi that we currently have... They could be crafted, drops from trials or dungeons, quest rewards, who cares, it would be a great additional reason to do various bits of content IMO, so much more interesting than typing /egiglamour, or /petglamour if they have to expand it for Beastmaster.
    (1)
    Last edited by Nalien; 10-26-2018 at 01:57 AM.

  3. #43
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    we have way to many cosmetic system Ie glamour have actualty beastmaster job where one tame pets and raise them and fight with them would far better. plus we already have so form of beastmaster IE hard mode version hauler breaker
    the glamour it a step to far

    I think we need acaulty pet system for beastmaster not you glamour pet. you realize that one thing summoner are anger about SE hasn't take time improve summoner or they pets

    currently summoner job doesn't really feel like summoner for ff series it need a lot work to improvement

    beastmaster job should be pet jobs and should be base on tame working with pets to defeat mobs.

    first off summoner is damage deal job not healer job scholar is healer job it focus on healers.

    we not tried make game more sand box on summoner and scholar.
    summoner is dps scholar is healer these roll aren't exchangeable. have it so you raise and tamed level a pet as beastmaster fight along side you is also fun.
    (0)
    Last edited by Savagelf; 10-26-2018 at 04:20 AM.

  4. #44
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    the cool thing about ffxiv is that everyone can be a beastmaster. one could have system where beastmaster tame pet it will level up improve and gain new ability. the way the devs team could solve complex jobs is start it at lvl 1 give a player large lvl time to learn they jobs. this also work with such like puppetmaster too
    (0)

  5. #45
    Player
    Haxaan's Avatar
    Join Date
    Nov 2012
    Location
    Gridania - Uldah
    Posts
    393
    Character
    Haxaan Shivar
    World
    Hyperion
    Main Class
    Astrologian Lv 100
    It would be kind of Cool is Beastmaster could use mounts that they have collected as "companions". Seeing as most of the mounts are based on monsters that are in the game and already have move sets attached to them it doesn't seem to far fetched to make this a reality. Make the Pet the focus of the job with the Beastmaster being there to offer support to the pet and the team... something that Summoner should have done... >.>
    (0)

  6. #46
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    my view beastmaster is combine ideal for vanilla wow with concept for ffxi and concept for guild wars 2 stir you have ffxiv beastmaster

    beastmaster would
    mid-short range melee dps.
    beastmaster would have pet system base on size small pets range dps medium pets tiger and coeural melee dps large pets tanks
    (0)

  7. #47
    Player
    DracotheDragon's Avatar
    Join Date
    Aug 2013
    Location
    Somewhere
    Posts
    1,645
    Character
    Asuka Kiyomi
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    the way i think beast master could work to give players a wider usage of creatures is if they were the weapon itself, animated to stay by the players side at all times,

    sort of keeping with the basic ideas of a hawk / dog to even a monster-ish version for primals having them attack as a physical caster (more akin to how bards were before they regained there run and gun style)

    but that's just my idea
    (1)

    Sometimes you just got to have Some fun

  8. #48
    Player
    MiniOmegaDragon's Avatar
    Join Date
    Sep 2015
    Location
    Limsa
    Posts
    153
    Character
    Takru Haru
    World
    Exodus
    Main Class
    Paladin Lv 90
    remember what Yoshi said in 5.0 we will get a job class that's never been in any FF game someing only we get this was said sometime ago
    (0)

  9. #49
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,991
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Until they can improve the net code and mechanics for pet control, a BST is sadly unlikely.

    I've a whole write-up on how I'd love to see them implemented, down to the very class quests, but those ideas need responsive play; it can't be mired in the same problems as SMN pets or it'd be DoA.
    (0)

  10. #50
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,423
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by MiniOmegaDragon View Post
    remember what Yoshi said....
    I remember him saying a lot of things. I also have learned quite well that it doesn't mean we will see it.
    (1)

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