they fine as they are tbh
you want it? spawn it yourself, stop complaints tbh![]()
they fine as they are tbh
you want it? spawn it yourself, stop complaints tbh![]()
Some servers, such as Gilgamesh, there are groups working together in different zones at the same time to spawn multiple S ranks. So what do you tell these people that are working to spawn a S rank and a different S rank gets spawned and sniped by someone not working with the larger group? S ranks dying to fast is a problem.
SE puts achievements and gear upgrades behind hunts. Gotta do hunts if you want either.
Nobody is entitled to get someone else's work.Some servers, such as Gilgamesh, there are groups working together in different zones at the same time to spawn multiple S ranks. So what do you tell these people that are working to spawn a S rank and a different S rank gets spawned and sniped by someone not working with the larger group? S ranks dying to fast is a problem.
SE puts achievements and gear upgrades behind hunts. Gotta do hunts if you want either.
If you make it to one of three S ranks that spawned at the same time, sounds like a group of others also only got one of three. I don't see an issue here. You can't get to them all.
http://king.canadane.com
Right, no one else is entitled to someone else's work. So someone not part of the groups actively working to spawn S ranks who just happened to come by the S ranks with hunters waiting for their fellow hunters to show up shouldn't be sniping the S rank.
The other groups in other zones spawning other S Ranks that I am talking about are part of the same overall group working together to spawn multiple zones.
Lets see...
The devs can stubbornly adhere to this concept despite it going against how the community as a whole approaches hunts, thereby killing off an activity for a lot of players because a handful of others are inpatient knobs. Bear in mind, it's often not the person who spawns S ranks who pulls but someone else coming along despite said spawner happily willing to wait for people. Or the devs can embrace a community created concept, thus allowing everyone to participate in essential "world bosses," you know, that concept everyone has been asking for that virtually every other MMO does?
Difficult choice, really.
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