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  1. #34
    Player
    Acidblood's Avatar
    Join Date
    Jun 2016
    Posts
    359
    Character
    Sylvaria Molkot
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    I actually prefer it with the weekly restrictions in place (or at least the 1-piece-per-run part), because then your odds improve with each piece that gets taken, and better yet for the less desired pieces (as opposed to no restrictions and everyone just rolls on everything ‘because’).

    Also, tomestones are the 'fall-back'... i.e. I don't know why everyone only wants the shafts, just buy the tomestone chest piece in week 2 guaranteed! (which then lets you get the hands in week 1, and legs in week 3).



    That said, if they were to implement a token type system:
    - Each encounter (e.g. O9, O10, 011, O12) should give you a token (for that encounter) ONLY if you haven’t gotten a loot drop from it for the week.
    - 10 tokens should then be tradable for an item from the respective encounter (e.g. O9 tokens = bolt, chain, pedal), and that item should count as your weekly loot drop for that encounter.

    This way no one has to run a single encounter more than 10 times per week (which seems fair to me), but you can't progress any faster by 'farming’*, at least not until the weekly restrictions are removed (at which point you could get 1 extra item per 10 runs that you didn’t get a drop from, which again, seems fair to me)

    * At best you could ‘skip’ an encounter for the week if you had saved up 10 tokens, but doing so would have required you to continue doing the encounter (without getting a drop) in previous weeks, so you’ve already done more runs than was required.
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    Last edited by Acidblood; 10-16-2018 at 10:09 AM.