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  1. #1
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    The devs need to care about pvp for pvp to be successful.

    Pvp is as a successful as how much of a world on its own it is. It needs proper GC rivalry, events on the regular, gear with relevant pvp stats and even materia, to name a few examples.. Basically, pvp needs to be a thing that a player can fully live in the same way you can if you choose only to craft/gather or pve.
    (2)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  2. #2
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by SenorPatty View Post
    It needs proper GC rivalry, events on the regular, gear with relevant pvp stats and even materia, to name a few examples.. Basically, pvp needs to be a thing that a player can fully live in the same way you can if you choose only to craft/gather or pve.
    Well, it had gear with relevant PvP stats. It was called "Morale". When the first frontline got implemented, gear got synced however, making it a pointless stat in there. That was a result of the developers noticing that people barely played PvP and there was wintrading galore to farm XP and Marks in the dead queues.
    It also had materia back in the days - actual PvP materia, such as stun resistance, sleep resistance etc. Got disabled with the sync and later removed entirely.

    PvP in this game has come a long way and tried a great many things. At this point, I think it's even free to play, what with the free trial being extended to level 30 and PvP being available at 30. The issue is that none of these supporting systems can salvage bad gameplay.
    (1)

  3. #3
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    One of the things I hated most about PvP in this compared to other MMOs is that healers do way too much damage for how durable they are, to the point where pretty much no class can 1v1 them and actually win in a prolonged fight. Most MMOs tend to give them little to no offensive ability specifically to avoid this issue.

    Aside from the myriad balance issues, having bots regularly showing up on teams and basically being dead weight due to being unable to pursue objectives in a productive manner (IE, they'll keep running to and suiciding on a heavily defended point and feeding the opposing team kills if their script dictates it as the most convenient one to target next) is frustrating as heck.
    (0)
    Last edited by KageTokage; 10-14-2018 at 09:45 PM.

  4. #4
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,813
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    I'd like to see the dev team actually take PVP feedback into consideration and give us updates on what exactly they are planning for it in the months/years ahead. Right now, it feels like EVERYONE else is represented in updates but PVP feels like the mushrooms of the XIV world.

    - More perform updates? Yeah! We added drums and guitars!
    - More hairstyles/glamours? No problem! Here's what we're doing!
    - More roleplaying features? Sure thing! This is what we have planned!
    - PVP? *crickets* ....
    (1)
    "We want bunny suits for guys!" -- OK! ✅
    "We want Ishgard housing!" -- OK! ✅
    "We want Viera!" -- OK! ✅
    "We want Cloud's motorcycle!" -- OK! ✅
    "We want Blue Mage!"-- OK! ✅
    "We want the ability to earn past Feast rewards!" - OK! ✅ to armor
    "... and mounts?

  5. #5
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Well... Maybe people are just not into PvP and devs can't do anything about it. ¯\_(ツ)_/¯
    (5)

  6. #6
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,891
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Nariel View Post
    Well... Maybe people are just not into PvP and devs can't do anything about it. ¯\_(ツ)_/¯
    You know what we call a game no one is into? A shit game.

    Could be PvE. Could be PvP. Could be the equivalent of house decoration. If no one plays it, it's almost certainly not a good game. All the more so when players have had ready access to try it, yet don't go back for seconds. Even in a nominally PvE-focused take on the genre, like XIV's, player participation absolutely should be taken as a sign of quality.
    (3)

  7. #7
    Player
    Awful's Avatar
    Join Date
    Jul 2015
    Posts
    1,280
    Character
    Awful Name
    World
    Faerie
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Shurrikhan View Post
    You know what we call a game no one is into? A shit game.

    Could be PvE. Could be PvP. Could be the equivalent of house decoration. If no one plays it, it's almost certainly not a good game. All the more so when players have had ready access to try it, yet don't go back for seconds. Even in a nominally PvE-focused take on the genre, like XIV's, player participation absolutely should be taken as a sign of quality.
    Pretty much this and they wanted to make it an E sport which idk why they even tried or even have Culling Time when honestly no one plays it due to all the issues it already has which makes it less appealing to the masses, they even tried to make it safe by removing the "toxic" chat lmao like let's be real here that was a huge mistake. The quality has been steadily declining more and more everyday I wish SE would realize this.

    The other thing that makes it decoration is there's no progress outside of blind ranked Feast, all you get is Wolf Seals for glamours and mounts you don't actually progress you spend your seals and call it a day in WoWs PvP it's structured so you can get upgrades and rewards you with gear as you arena or do ranked BGs. It's great that you can throw on whatever gear you want and look pretty but after that the gear is just glamour fodder at the end of the day at least with the Garo gear you could gear up some alts to tie you over in PvP since there was an ilvl sync option at the time and you could mix and match gear to get the stats you wanted.
    (3)
    Last edited by Awful; 10-15-2018 at 01:21 PM.

  8. #8
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Shurrikhan View Post
    You know what we call a game no one is into? A shit game.

    Could be PvE. Could be PvP. Could be the equivalent of house decoration. If no one plays it, it's almost certainly not a good game. All the more so when players have had ready access to try it, yet don't go back for seconds. Even in a nominally PvE-focused take on the genre, like XIV's, player participation absolutely should be taken as a sign of quality.
    Yeah. I'm hoping that eventually they'll get it right, but every time I see a new Feast season announced this is pretty much my reaction:



    What good is it whenever barely anyone in the player base will even touch it, much less hope to win anything? Seems counter productive to me. They need to focus on the core of the problem, and that is that it's not overly exciting and the rewards for PvP as a whole aren't entirely equal to the time required to get them.
    (4)

  9. #9
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by Shurrikhan View Post
    You know what we call a game no one is into? A shit game.

    Could be PvE. Could be PvP. Could be the equivalent of house decoration. If no one plays it, it's almost certainly not a good game. All the more so when players have had ready access to try it, yet don't go back for seconds. Even in a nominally PvE-focused take on the genre, like XIV's, player participation absolutely should be taken as a sign of quality.
    I don't know, I don't care at all about PvP in this game cause if I was looking for PvP I'd play a PvP focused game where PvP is the main attraction. FFXIV totaly is a PvE focused game and PvP is just a bones for the minority of PvP player to chew on, they gives reward to avoid the "I play PvP for nothing" rant and justify the waste of ressources it is. What a waste to lock mount, gesture and haircut in this niche feature.

    All the "e-sport" thing is just them surfing the current wave of popularity, nothing more.
    (1)
    Last edited by Nariel; 10-15-2018 at 10:54 PM.

  10. #10
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Nariel View Post
    I don't know, I don't care at all about PvP in this game cause if I was looking for PvP I'd play a PvP focused game where PvP is the main attraction.
    Which honestly begs the question: What even IS the main attraction in FFXIV?

    Is it the PvE combat? The story? The housing? The crafting? The gold saucer (lol)? Just dressing up via glamour? As a theme park, FFXIV isn't much of a focused game at all, it just throws a bunch of half-assed systems your way and hope some stick, each of them being considerably worse than what a dedicated game could offer in that same area. PvP is just particularly terrible because it's an off-shot of a shallow PvE combat system that's already mediocre at best.
    (0)

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