The devs need to care about pvp for pvp to be successful.
Pvp is as a successful as how much of a world on its own it is. It needs proper GC rivalry, events on the regular, gear with relevant pvp stats and even materia, to name a few examples.. Basically, pvp needs to be a thing that a player can fully live in the same way you can if you choose only to craft/gather or pve.



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