So I was discussing with a friend what our favorite and least favorite trials in the game are, and I started thinking about one of SE's favorite mechanics. The DPS check transition phase. From Ifrit's nails to Omega's level checker. They serve as both a short term dps check for the group, as well as to change up the pace of the fight briefly, usually right before a boss' super attack.

So I'm wondering, what's everyone's favorite instance of this mechanic?

Susano comes to mind to me, as a tank having to hold off his giant sword while the raid damages it stands out to me as a fun tank moment, and the only active time event thing they've put into the game I actually enjoy doing. Yotsuyu's phantoms we had to fend off were pretty good, though the moment wasn't as impactful for me because, well, I never cared about her. O12 is another one I like, partly because of Omega M using a paladin move but also because it's a dps check where we're actually fighting the boss and not some random add or crystal or something.

All in all I think Susano tops out as a tank, but as anyone else I'd go for O12.