Quote Originally Posted by Zetsumei_Tsunarashi View Post
It wouldn't be hard to implement. Just have "practice" recipes that are the same difficult as real recipes have an npc that gives you mats like the beast tribe quests. Then just make the final product item be something that has no value, cant be traded/sold, etc. That you just throw away afterwards.
It's EXACTLY what SE did with recipes like Sewing Needle (2**).