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  1. #1
    Player
    Matthew_Fox's Avatar
    Join Date
    Jan 2017
    Posts
    50
    Character
    Fox Dyo
    World
    Spriggan
    Main Class
    Machinist Lv 80

    SkillSpeed on the Machinist Raid Weapon is a big joke.

    Hello my dear friends from the Official Forums,

    I don't post a lot, but when I do it's to complain about Machinist.

    Since 4.0 Machinist has been living in the shadow of his brother Bard. Better Raiddps, more utility and around 4 times the amount of players that chose Bard over Machinist.

    I was able to live with that. I was able to live with a Job that requires you to have less than 50 ping to be playable, where clipping is a daily issue, that some people lock out of party finder cause Bard is just so much better and on top of that, needs a dragoon and a ninja to actually reach it's potential.
    The question really at this point is, why even bother?

    The Design of MCH is lackluster, everyone knows it. I personally love the class but I feel like I'm the only one out there. (before anyone says "no you're not" , I know I'm not.)

    Now this morning I woke up, expecting to read some datamined best in Slot sets just to really face horror itself.

    Not only does Bard again have an insane Best in Slot set this tier, with Crit that scales into oblivion but also do they just slam Skillspeed, the most useless Stat Machinist can have, onto the Raid Weapon. Skillspeed is so bad for Machinist because we have no dot and we have tons of double weaving, so more Skillspeed equals more clipping.

    Slamming Skillspeed on to the Raid weapon was probably the worst decision that was made. Whoever made it, is basically a Monkey. Any other class in this game profits more from skillspeed than Machinist does, yet we get it onto our Raid Weapon. According to calculations, the TOME Stone weapon is actually very close to the Raid weapon, which should never be the case.

    Anyway, this post has a lot of Salt in it of course. I already know several Machinist players that will swap over to different jobs because with so much SKS Machinist becomes even less playable than it already is. I can just say, really bad bad job on the Stat distribution for this patch. Machinist will now be even less played than before, and it will get the prize for least played Job in 4.X.

    Regards,
    Fox
    (12)

  2. #2
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Casters have been the same for weapons in general so far (have not looked at the latest weapons). Red Mage has had Spell Speed (which really does not have use) while blm which favours Spell Speed has had determination and DH over Spell Speed.
    It's like they do not play their own game and do not listen to the community either

    As for Machinist i cannot really comment about as have not played it enough but know from others about what you have mentioned and i know others feel the same way.
    (1)

  3. #3
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    You want some amount of skillspeed to make the 6 GCD window on Overheat more forgiving. So long a the rest of the gear balances out favorably, it's not an awful situation
    (0)

  4. #4
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,476
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Subliminally encouraging elemental weapons. See you in Pyros!
    (5)

    http://king.canadane.com

  5. #5
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Could be worse, you could be Monks and have Determination as the main stat for two tiers in a row.
    (1)

  6. #6
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by SpeckledBurd View Post
    Could be worse, you could be Monks and have Determination as the main stat for two tiers in a row.
    At least Determination does something. The only thing Skill Speed does for MCH is basically buff up AAs. I don't see how that is worse.
    (1)

  7. #7
    Player
    Azerhan's Avatar
    Join Date
    Aug 2016
    Location
    Kugane
    Posts
    231
    Character
    Orlane Armilly
    World
    Shiva
    Main Class
    Gunbreaker Lv 80
    For the MCH you need to be at 2.42 (maybe more, but not less). If your gcd is under that, you will clip at every ogcd...
    That's why I stop playing MCH.

    That and FT.
    (0)
    "Là où il n'y a pas d'imagination, il n'y a pas d'horreur." Sherlock Holmes, Une étude en rouge, Conan Doyle

  8. #8
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Kabooa View Post
    You want some amount of skillspeed to make the 6 GCD window on Overheat more forgiving. So long a the rest of the gear balances out favorably, it's not an awful situation
    It's not as bad as it looks to be for tanks, minimum I can see with raid weapon and 400 gear is about 900 skill speed. Which.. Isn't terrible but will cause clipping issues and likely be problematic for staying in line with raid buff windows. But it's basically a problem that shouldn't have been created. Good Job SE.
    (1)

  9. #9
    Player
    SpeckledBurd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    708
    Character
    K'ahli K'uhla'tor
    World
    Balmung
    Main Class
    Monk Lv 100
    Quote Originally Posted by Kitfox View Post
    At least Determination does something. The only thing Skill Speed does for MCH is basically buff up AAs. I don't see how that is worse.
    My apologies, I wasn't entirely clear. It wasn't just that Monk had Determination as the main stat twice in a row, but that Monk has had zero crit two tiers in a row and Determination as the main stat. Because Crit is Monk's mechanical stat, we need it for Deep Meditation procs for our throughput and neither weapon has any of it. It happening twice now.

    The fact of the matter is, the devs seem to just use RNG to pick substats on raid-weapons. Sometimes you get burned because of it, Black Mage sometimes doesn't get skill speed, Healers sometimes get piety. You should be glad that you only got one bad stat as the secondary for one tier instead of it happening with both stats for two tiers.
    (0)
    Last edited by SpeckledBurd; 09-20-2018 at 02:39 AM.

  10. #10
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Monk had a similar issue last tier and again this tier with the tomestone weapon being superior to the raid weapon.

    Diamond weapon had Determination (garbage stat for monk) and skill speed. Tomestone weapon had crit and direct hit. This tier the raid weapon has direct hit and determination while the tomestone weapon has crit and skill speed.

    Honestly I don't mind that the raid weapon is worse than the tomestone one since it frees up the coffer I get from running with my static to be used for another job's weapon. But I do understand why you'd be frustrated to have gone through all the work to clear savage only to have lesser potential rewards for your main job.
    (0)

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