Thanks for the feedback. In regards to the LS situation, I figured that that would was the case. After over a year of development there hasn't been any LS management implementations? Are there any planned for the future? That kind of thing seems like a big deal to me lol. Are there ways to manage people that end up disliking a LS for whatever reason and griefing the rest of the members? I have every intention of completing whatever story missions I can along the way. I'd probably go crazy if I were to just grind all day.
There have not been any rehauls to LS Management. It's pretty bad.
But I think you understand why, but I hope you understand his sentiments. Linkshells fill up fast, and its annoying when you have reroll a new shell because you only have 30~ active players.
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