Quote Originally Posted by Seraphor View Post
Well, you're not waiting 52 levels to use Third Eye, because you start SAM at level 50.
Good point

Quote Originally Posted by Ariel_Valmont View Post
I don’t know why they just didn’t design level sync to allow us to keep our learned abilities, But lower job strength to bring it in line with the content you were synced to.
I think the main problem with letting high-level characters keep their abilities is that jobs tend to get a LOT of damage boosts / hard hitting abilities at higher levels (i.e. even with equal stats a high-level character would hit a lot harder than a low-level character) ... which would then mean a lot more work / complexity to ‘level sync’ than simply lowering stat values (lest they make the lives of low-level characters, especially tanks, even more of a nightmare).

It also fails to address the issue of low-level play, especially for new players (i.e. less new players sticking it out until it 'gets better at high levels').