Results -9 to 0 of 81

Threaded View

  1. #1
    Player
    Lumadurin's Avatar
    Join Date
    Oct 2016
    Location
    Ul'Dah
    Posts
    66
    Character
    Chiseled Penguin
    World
    Balmung
    Main Class
    Warrior Lv 100

    How do you feel about Role Actions?

    Personally I think they're deeply flawed.
    They homogenize roles while also making jobs trickier to balance. Probably the easiest example for me to cite is with the Tanks as they're the role I play most frequently.
    Paladin lost exlusivity over Rampart, which pretty much made Warrior the best Main Tank thanks to it now having up to four mitigation CDs to rotate (Rampart, Vengance, ToB amd Raw Intuition).
    Meanwhile, DRK lost exclusivity over Reprisal which made it less desirable to bring over the other two tanks (among other issues with the job that everyone's already aware of).

    I think going forward - if role actions are going to be a permanent thing - great care has to be taken in what tools are made universal. Giving everyone access to everything doesn't benefit everyone equally.
    Personally I'd prefer them to just remove role actions outright and only make the absolutely important skills universal for roles, like Provoke and Esuna.

    What are your thoughts on how Role Actions were handled now that we're over a year into Stormblood?
    (2)
    Last edited by Lumadurin; 09-21-2018 at 08:29 AM. Reason: Fixed typo!