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  1. #1
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,831
    Character
    Lucana Wyght
    World
    Balmung
    Main Class
    Paladin Lv 100
    Was any of the 4.0 pvp armor samurai ish? I forget.

    Part of it seems to be that they went with the 'robed' samurai approach, like Samurai Jack/Ruroni Kenshin rather than 'fully armored samurai' for the FF XIV job judging by the artifact armor choice. They also share gear with monks so not a lot of striking gear is necessarily going to be explicitly samurai looking.


    Quote Originally Posted by BillyKaplan View Post
    That's a lot of catering for a very small percentage of the playerbase. I'm not saying no incentive needs to be given but that's going too far.



    They also decided to put Greed Only in Alliance Raids, we saw how long that lasted.
    A change that was reverted quickly vs a system that's been in place for two expansions. I wouldn't count on SE making normal mode raid gear dyable. MAYBE if they get a budget increase in 5.0 and are able to make different sets but I don't think we're going to see much change in that regard.
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    Last edited by Bright-Flower; 10-11-2018 at 03:33 AM.

  2. #2
    Player
    Edax's Avatar
    Join Date
    May 2018
    Location
    Shirogane, W15 P60
    Posts
    2,002
    Character
    Edax Royeaux
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Bright-Flower View Post
    Was any of the 4.0 pvp armor samurai ish? I forget.

    Part of it seems to be that they went with the 'robed' samurai approach, like Samurai Jack/Ruroni Kenshin rather than 'fully armored samurai' for the FF XIV job judging by the artifact armor choice. They also share gear with monks so not a lot of striking gear is necessarily going to be explicitly samurai looking.
    It would be a huge stretch to call this a "Samurai Ronin" look. Only the shoulder pads look even remotely asian.

    And I wasn't really just referring the to the job of Samurai. Real life Samurai used bows, guns, spears so this would translated to many other jobs such as bard, mechanics and dragoon. Thus all jobs have access to Samurai Armor via Deltascape, but it's just the one set for everybody.
    There's also the glamor event Samurai armor, but that's not dyeable either.

    It is very frustrating that the only way to get proper dyeable Samurai armor is through Savage. But for an expansion to spend most its time in the land of Samurai, only having one dyeable set is ridiculous, and it should not have been the main motivator to do Savage. That would be like if the Samurai job could only receive wooden bokens, and in order to get a real metal katana, you had to do Savage. Sure, that's real motivation to do Savage, but it's completely forced and unnecessary. Again: most of the expansion takes place in the Far East, why are there so few sets of armor that actually reflect that? And what is it about Ex-Death that makes him the sole dropper of Samurai armor? This is nonsense.
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