
Originally Posted by
ChameleonMS
As fellow PS4 crafter the most annoying I found was having to set up the CHB repeatedly for each class due to the fact that each skill, while having the same name, is unique to each class. Thus, forcing me to map it 8 times.
I would recommend doing the following.
CHB 1 - quality progression skills (as you spend the most time using these)
CHB 2 - completion progression skills (as one tends to finish all crafts with these)
CHB 3 - situationally valuable skills (some of the skills tend to be on or off depending on your crafting difficulty needs e.g. Makers Mark, Muscle Memory, Reclaim, etc...)
CHB 4 - MACROS (I have 8 macro buttons [35 Dur 1], [35 Dur 2], [70 Dur 1], [70 Dur 2], [Custom Delivery 1 btn], [35 dur 1 btn], [Muscle Memory On], [Maker's Mark On]).
There are also some skills which just never get used when hand crafting: Waste Not I & II, Ingenuity I, Rapid Synthesis, Standard Synthesis, Hasty Touch II, etc...
I might use some of them in a macro but they do not need to clutter my CHB.