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  1. #1
    Player
    Emiin's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    29
    Character
    Emiin Vanih
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    With the advent of TBN and Quietus it is a perpetual AoE machine, consistently outputting damage if done correctly. Dark Knight greatly leads Paladin in raw DPS output in AoE. It lacks behind only Warrior, which has a lead due to downtime in dungeons.

    AoE as a balancing tool should never be used. Different classes should be competitive, but the idea of every class being similar in damage isn't necessary, and definitely not required.

    Also as a footnote - if on Warrior, using 3 GCDs putting up Eye when pulling wall to wall is very typically a DPS loss and shouldn't be done. Overpower spam is much more effective in most situations.
    (0)

  2. #2
    Player
    Speaks's Avatar
    Join Date
    Sep 2018
    Posts
    34
    Character
    Sebastian Iron-eye
    World
    Cactuar
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Emiin View Post
    With the advent of TBN and Quietus it is a perpetual AoE machine, consistently outputting damage if done correctly. Dark Knight greatly leads Paladin in raw DPS output in AoE. It lacks behind only Warrior, which has a lead due to downtime in dungeons.

    AoE as a balancing tool should never be used. Different classes should be competitive, but the idea of every class being similar in damage isn't necessary, and definitely not required.

    Also as a footnote - if on Warrior, using 3 GCDs putting up Eye when pulling wall to wall is very typically a DPS loss and shouldn't be done. Overpower spam is much more effective in most situations.
    Thank you for posting your logs. I see that DRK was not as far behind WAR as I initially thought. Do you perhaps have suggestions to be changed or things you would like to see changed for DRK going into 5.0?

    Yes I accepted that thank you.
    (0)
    Last edited by Speaks; 10-09-2018 at 07:34 AM.

  3. #3
    Player
    TaiyoShikasu's Avatar
    Join Date
    Dec 2017
    Posts
    454
    Character
    Taiyo Shikasu
    World
    Behemoth
    Main Class
    Bard Lv 80
    Pros: I didn't read all of this.

    Cons: I know it exists.
    (3)

  4. #4
    Player
    Speaks's Avatar
    Join Date
    Sep 2018
    Posts
    34
    Character
    Sebastian Iron-eye
    World
    Cactuar
    Main Class
    Paladin Lv 70
    Quote Originally Posted by TaiyoShikasu View Post
    Pros: I didn't read all of this.

    Cons: I know it exists.
    Sorry you feel that way!
    (0)

  5. #5
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    The only part I'm on board with is making Darkside a trait.
    I mean, it's just always on anyway, except for when you forget it.

    I'm sure Grit and Blood Weapon could be handled better too. At least have Blood Weapon cancel Grit, instead of having to first deactivate Grit and then use Blood Weapon.
    (0)

  6. #6
    Player
    Speaks's Avatar
    Join Date
    Sep 2018
    Posts
    34
    Character
    Sebastian Iron-eye
    World
    Cactuar
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Seraphor View Post
    The only part I'm on board with is making Darkside a trait.
    I mean, it's just always on anyway, except for when you forget it.

    I'm sure Grit and Blood Weapon could be handled better too. At least have Blood Weapon cancel Grit, instead of having to first deactivate Grit and then use Blood Weapon.
    Of course, I don't expect any of these changes to pass. It is and has been apparent some are not interested in this thread beyond a quick laugh, but I hope I can eventually compile enough information to refine the data here.
    (0)

  7. #7
    Player
    Hierro's Avatar
    Join Date
    Oct 2015
    Posts
    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    I want to add some personal anecdotes to this thread, because I play both WAR and DRK extensively, and I'm also a dungeon aficionado.

    I play with my healer buddy, and I know I've made mention of this person in previous posts in other threads, but they do run a parser. However, they haven't really played in a few weeks, so i can only give out results from 4.3.

    That said, by the end of the dungeon I've noticed the results are fairly consistent, and they should be given that I play the same way every time on both tanks. But normally on WAR I'll do something like ~5k, while on DRK i'll do something like ~4.5k. To me, that difference doesn't allow to say DRK is suffering in the dungeon department.
    (0)

  8. #8
    Player
    Speaks's Avatar
    Join Date
    Sep 2018
    Posts
    34
    Character
    Sebastian Iron-eye
    World
    Cactuar
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Hierro View Post
    I want to add some personal anecdotes to this thread, because I play both WAR and DRK extensively, and I'm also a dungeon aficionado.

    I play with my healer buddy, and I know I've made mention of this person in previous posts in other threads, but they do run a parser. However, they haven't really played in a few weeks, so i can only give out results from 4.3.

    That said, by the end of the dungeon I've noticed the results are fairly consistent, and they should be given that I play the same way every time on both tanks. But normally on WAR I'll do something like ~5k, while on DRK i'll do something like ~4.5k. To me, that difference doesn't allow to say DRK is suffering in the dungeon department.
    Thanks for the input, but OP was updated.
    (0)

  9. #9
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    -Needs a 3rd combo tree, preferably adding a dot similar to goring blade for PLD.
    -TBN needs to be on a 12 sec cd or lower allowing for more synergy with other defensive cds. It's meant to imitate IB/FC which takes six gcd's, or roughly 15 secs to get 50 gauge but IB/FC can be used simultaneously back to back while TBN cannot. DRK's mitigation and dps will naturally increase with this change.
    -A doom counter over head to indicate to the party when Living Dead expires.
    -Blood Weapon is an MP regen healing 40% of your mp over 15 seconds.
    -Give DRK's Sanguine Blade. Cost 50 blood gauge and heals 100% of dmg dealt. DA buffed.
    (0)

  10. #10
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Marxam View Post
    -Needs a 3rd combo tree, preferably adding a dot similar to goring blade for PLD.
    -TBN needs to be on a 12 sec cd or lower allowing for more synergy with other defensive cds. It's meant to imitate IB/FC which takes six gcd's, or roughly 15 secs to get 50 gauge but IB/FC can be used simultaneously back to back while TBN cannot. DRK's mitigation and dps will naturally increase with this change.
    -A doom counter over head to indicate to the party when Living Dead expires.
    -Blood Weapon is an MP regen healing 40% of your mp over 15 seconds.
    -Give DRK's Sanguine Blade. Cost 50 blood gauge and heals 100% of dmg dealt. DA buffed.
    -with i miss the old delirium i dont want a copy paste of goring blade or anything like that, i preffer the old sistem where delirium was better until you have DASE.
    -wothless except you want to use it agains AA, TBN have already enough synergy with a lot of skills, increese the shield duration will only serve to use it against AA in every content efectively but make you harder to handle you blood without overflowing it.
    -apreciated indicator but we preffer a total rework of the skill, DRK is the only one that can't use his inmortality and survivie on solo content
    -blood price better, blood weapon generate a lot more MP that a 40% of our total mana pool in that duration and blood price is almost useless and never used his full duration except mass pulling if you dont drop grit.
    -and for last DRK dont need another 50 cost gauge skill, in any case reduce the cost so we can have something to control our gauge better and prevent overflowing more easily.
    (1)

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