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  1. #5
    Player
    Kaiserdrache's Avatar
    Join Date
    Aug 2018
    Posts
    305
    Character
    Merridyll Cailleach
    World
    Shiva
    Main Class
    Bard Lv 80
    @ Legion:
    With Slot Distributions I think you mean the currenct System of DD/DD/Tank/Healer and so on.
    If this Game gets more broadened up with its Character Progression and Jobs getting more specialized , the 4th Slot basically becomes random and can be filled up by either a Supporter or a Preventer. Mostly all old content of this game can also just be done with only 1 DD, combats will lats eventually only a tiny bit longer, but thats no issue, when therefore the group finding gets more broadened up and the missing damage could get eventually compensated by either the Tank or Healer being Tank/DD or Healer/DD as their roles.

    If even a Healer can work on its very own, then a Supporter and Preventer naturally will be able to work on their own too.
    The Supporter through buffing itself and debuffign foes.
    The Preventer through simply controling the fight to his favor.

    About suitable aesthetics I can say, that every Job will get an aesthetic own unique name for each Class and each Job will receive a secondary Weapon to increase the aesthetics/look/styles to make the jobs more trustworthy. Classes will be able to switch then between the primary Class Weapon, or the secondary Job Weapon. It won't change the skills, but it will be for aesthetics
    Champion = Claws
    Daredevil = Tonfas
    Monk = Poles
    Martialists = Gauntlets
    Roughnecks = Maces

    Aside of this will each Job have their very own set of Traits, which will change the gameplay of the Jobs slightly enough, so that playing each Job will feel different.
    The game has already Traits as mechanic, but sadly they have yet no real effect on the gameplay of the Job, they are just only mostl bland Stat Boosts eiother, or improvements of a few Basic Mechanics of the Class itself. So FF14 needs Job specific Traits. THIS WILL definetly provide more uniqueness for each Job.
    (0)
    Last edited by Kaiserdrache; 10-07-2018 at 08:56 PM.