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Hybrid-Darstellung

  1. #1
    Player
    Avatar von LeoLupinos
    Registriert seit
    Jun 2017
    Ort
    Ul'dah
    Beiträge
    547
    Character
    Leo Lupinos
    World
    Behemoth
    Main Class
    Dunkelritter Lv 90
    Zitat Zitat von HyoMinPark Beitrag anzeigen
    But how would your proposed combo work if you want to turn Grit off? Short of making a /statusoff macro for it/clicking it off?
    Grit will always appear if BP is on cooldown. I tend to keep BP always on cooldown during battle, that's why I see no problem in this setup. I could just rework the combo line and put "Blood Weapon > Blood Price > Darkside". So I can turn Darkside on and if Grit is on I can use Blood Price, and if it's off I can use Blood Weapon. This would make difficut to turn darkside off, but we really don't want to turn it off anyway.

    Anyway, these are just examples, please do not take it as a mandatory suggestion, everyone will be able to do their own combo, or not.
    (0)

  2. #2
    Player
    Avatar von HyoMinPark
    Registriert seit
    Feb 2016
    Ort
    Lavender Beds, Ward 13, Plot 41
    Beiträge
    7.339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Weiser Lv 92
    Zitat Zitat von LeoLupinos Beitrag anzeigen
    Grit will always appear if BP is on cooldown. I tend to keep BP always on cooldown during battle, that's why I see no problem in this setup. I could just rework the combo line and put "Blood Weapon > Blood Price > Darkside". So I can turn Darkside on and if Grit is on I can use Blood Price, and if it's off I can use Blood Weapon. This would make difficut to turn darkside off, but we really don't want to turn it off anyway.
    I’m just thinking about the DRKs that optimize; most do not sit in Grit for very long, so the proposed combo would have to have a way to turn Grit off independent of cycling through the buttons within the combo. Of course, another solution would be to just toggle Blood Price/Blood Weapon a la WAR skills—Blood Price is the main button when Grit is on; when Grit is not on, Blood Weapon is the main button. The changes to Inner Beast/Fell Cleave and Steel Cyclone/Decimate toggling with Defiance/Deliverance seemed to work nicely for WAR. Though I still stand by my suggestion that Darkside should just be a trait at this point—it’s one of those buttons you press once and then rarely look at again afterwards.

    The sad thing about a system like this, is that I feel like it’s unlikely SE would make it an optional thing. In the event that such a system would be mandatory, there would need to be work arounds for using skills in a combo tree without having to cycle through the entire tree to get to them first, in my opinion.
    (1)
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    Hyomin Park#0055