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  1. #1
    Player
    Meero's Avatar
    Join Date
    Jan 2017
    Posts
    16
    Character
    Countess Bathory
    World
    Brynhildr
    Main Class
    Scholar Lv 70
    Let's look at SCH: it was the most busted class this xpac prefairy nerf, and postfairy nerf, it was still overpowered until right about now where it's falling off a bit. Even for SCH, there are a couple buttons that pretty much go unused at high-level play—chain stratagem and physick. Aura blast is 60s CD, and a button like muse is very scripted on how you should be using it each game. This obviously does not mean that SCH was weak, but rather I think this is poor design, and it was overtuned in the rest of its kit relatively. I have never met a person who has disagreed with improving the quality of what little buttons we have and adding a couple more. It will NOT take away from the importance of team strategy and tactics in the feast, just as having as many buttons in PvE does not take away from the importance of it there and having good players in your group.

    I think the developer team is lacking someone with good vision and who knows what an objectively good change is—one that everybody wants. Enliven and muse do nothing for some jobs, yet they are an option to pick. If another additional replaced it for jobs that cannot use it and bolt was given to everybody, we now all have 1 button. It's that easy. It's very awkward being without bolt, yet of course it's worth it in feast for the most part. No wonder melee is a nightmare to play in FL if bolt is a must. You cannot stay in fights very long with just recup or sg alone, and some melee like MNK and DRG are lacking in impactful or reliable survivability, and they do not have even 1 type of CC compared to NIN and SAM. Once again, it does not mean they can't be overtuned in other areas—NIN is pretty eh after all. Even autos were removed from melee.

    Also being able to see how much damage players can withstand before a shield breaks on them would be a very welcomed QoL change.
    (1)
    Last edited by Meero; 10-08-2018 at 11:43 AM.

  2. #2
    Player
    Astrophysx's Avatar
    Join Date
    Jul 2017
    Posts
    166
    Character
    Bubble'gum Blue
    World
    Masamune
    Main Class
    Dragoon Lv 53
    Quote Originally Posted by Meero View Post
    I think the developer team is lacking someone with good vision and who knows what an objectively good change is—one that everybody wants.
    Sorry to put you on the spot...

    Anyway, I know this suggestion may sound crazy... but I think the devs should consider consulting with Uncle Acid. I feel he would make a perfect candidate as an advisor to the dev team in regards to PvP in FFXIV.
    (0)

  3. #3
    Player
    Kaiche's Avatar
    Join Date
    Aug 2013
    Location
    The Fold
    Posts
    199
    Character
    Reeka Teeks
    World
    Phoenix
    Main Class
    Black Mage Lv 82
    Quote Originally Posted by Astrophysx View Post
    Sorry to put you on the spot...

    Anyway, I know this suggestion may sound crazy... but I think the devs should consider consulting with Uncle Acid. I feel he would make a perfect candidate as an advisor to the dev team in regards to PvP in FFXIV.
    The Irony in this is overwhelming lmao.

    Anyway, the Dev team first need to actually listen to the communities feedback for once and not ignore the countless feedback and only make changes based on JP meta.
    (6)

  4. #4
    Player
    Shinklet's Avatar
    Join Date
    May 2018
    Posts
    273
    Character
    Sors Tyche
    World
    Phantom
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Astrophysx View Post
    Sorry to put you on the spot...

    Anyway, I know this suggestion may sound crazy... but I think the devs should consider consulting with Uncle Acid. I feel he would make a perfect candidate as an advisor to the dev team in regards to PvP in FFXIV.

    He'd make a perfect candidate in the sense that Pablo Escobar would be a perfect candidate for CEO of a Pharmaceutical company.
    (0)