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  1. #71
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Reynhart View Post
    I like how Eureka is different from everything else in the game, since I'm utterly bored of Tome farming.
    You can like it and no one can take that away from you, but this is factually wrong. You know what it largely is? Fate farming, which a lot of people were sick of by patch 2.1. Also want to know what those fates drop? Minions, glamours and currency, including tomes. Kinda like every other fate-based content in the game, aside from the tomes. As of Pagos, light and crystals as well, though there were crystals in Anemos as well. And you know where light farming comes from? Past relics, and the crystals are basically atma, or various other ingredients required for our relics…and those come from, you guessed it, past relics. So it's basically other pieces of content in the game all rolled into one. That doesn't make it unique, that just makes it a mashup.
    (17)
    Last edited by Vahlnir; 10-09-2018 at 08:10 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  2. #72
    Player
    Edax's Avatar
    Join Date
    May 2018
    Location
    Shirogane, W15 P60
    Posts
    2,002
    Character
    Edax Royeaux
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Reynhart View Post
    Good for them to do something else that's more fun, and good for us to be between people who actually enjoy Eureka.
    /depressed Hurray for the status quo!
    (10)

  3. #73
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Reynhart View Post
    And yeah, some of us like fearing death and having to sneak our way around mobs.
    You're allowed to like Eureka and by no means am I trying to suggest you're wrong for doing so. That said, I cannot understand this sentiment at all because death has only two outcomes in Eureka:

    - You are KO'd. You ask someone in party/shout to come and Raise you. They do. The only consequence of this is getting Weakness/Near Death status.

    - You are KO'd. You ask someone in party/shout to come and Raise you. They don't. You lose hundreds of thousands of EXP and go down a level.

    The latter has, thus far, never happened to me no matter what area it is because people spend a good deal of time in Eureka rezbotting. At worst, you'll miss a NM.

    But what you're suggesting seems to be that Eureka is fun because of the risk, which is either non-existent or extremely punishing to the point of undoing hours of grinding. It's a pointless punishment at best and actively detrimental at worst.

    I don't really understand how that adds to the fun factor. I look at it as comparable to "Wouldn't it be fun if whenever you wiped in a Trial, you lost a quarter of your total gil?"
    (10)

  4. #74
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,403
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Reynhart View Post
    With pleasure :
    https://gamerescape.com/2016/11/15/f...-fan-festival/

    Two years ago, so, basically, the very first bit of information he gave on Eureka is "It's not for everyone".
    If this really is the prevailing opinion of the Devs on Eureka... then... I guess they don't want me to experience Eureka...
    I finished every relic multiple times in each expansion and this is starting to look like I wont be able to finish this one. At the rate were going, it wouldn't surprise me to see more people who have cleared Ultimate than finished Eureka to its conclusion.
    (6)

  5. #75
    Player
    Edax's Avatar
    Join Date
    May 2018
    Location
    Shirogane, W15 P60
    Posts
    2,002
    Character
    Edax Royeaux
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Hyperia View Post
    If this really is the prevailing opinion of the Devs on Eureka... then... I guess they don't want me to experience Eureka...
    I finished every relic multiple times in each expansion and this is starting to look like I wont be able to finish this one. At the rate were going, it wouldn't surprise me to see more people who have cleared Ultimate than finished Eureka to its conclusion.
    You could literally defend the Emoji Movie by saying "well it wasn't meant to be for everyone" and you'll realize how hollow an excuse that is.
    (9)

  6. #76
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Berteaux_Braumegain View Post
    I don't really understand how that adds to the fun factor. I look at it as comparable to "Wouldn't it be fun if whenever you wiped in a Trial, you lost a quarter of your total gil?"
    It still changes how you approach Eureka either for the fear or someone not close to raise you or, indeed, the fact that your progression will be slowed if you miss too much NMs by being dead. I'd say it's also because I'm sick on the "only DPS matters" mentality to the point that people rush in every instance and simply respawn every time they die.

    Which maybe explain why I also find it fun for a trial to restart if the party has 3 deaths, like Rathalos.

    Oh, and about rezbotting, it's actually the best way that community has shown they can be kind to each other, as opposed to every other content where they either don't talk at all, or bitch about doing low DPS.
    Quote Originally Posted by Hyperia View Post
    At the rate were going, it wouldn't surprise me to see more people who have cleared Ultimate than finished Eureka to its conclusion.
    That's why I'd love to have statistics on Eureka achievements but I really doubt that.
    (2)
    Last edited by Reynhart; 10-09-2018 at 02:26 PM.

  7. #77
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Dragoon4life View Post
    Pagos is still bad. It’s so bad it ruined Anemos. The minor light gain is not enough to get enough ppl to come back. All of the items are still locked behind a wall of low drop %. Leveling isn’t bad any more but I honestly feel bad for those that aren’t 35 because I don’t see how they’ll ever get there. I have 1 Elemental and that’s all I’ll ever get even if I wanted to come back. Also who was asking for the exit to be more visible?
    As one of those non-35s... I have zero intent to touch Eureka moving forward now. Resubbed for the 4.4 MSQ and will come back when 4.5 hits.... there is zero reason to maintain a sub with Eureka as the side content for this expansion.
    (4)

  8. #78
    Player
    Xau's Avatar
    Join Date
    Nov 2013
    Posts
    244
    Character
    Nial Niffelh
    World
    Phoenix
    Main Class
    Monk Lv 90
    Quote Originally Posted by Reynhart View Post
    Again, people like you keep saying that Pagos is dead, when it's far from the truth. Every night I log on (When Chaos actually work) I have no issue joining an almost full instance with a perfectly working train, with people even willing to help "walkers". The people that left are just those who can't force themselves to do a content they don't like anymore. Good for them to do something else that's more fun, and good for us to be between people who actually enjoy Eureka.
    dunno you, but even at prime time on chaos i hardly see a full instance on pagos(most of the instances i end up on are around 100 players), and when the instance is fresh usualy takes at the very least half hour to be at half of its capacity
    (3)

  9. #79
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Reynhart View Post

    For those who like the concept of upgrading a weapon and make a personal challenge to do this long grind. And those that want another way of progressing than running your daily roulette and farming thousands of tomestones for the twelfth time. Also for those that like having a feeling of progression into a zone, going from sneaking your way out of every mob to killing packs of them with ease.
    Then SE would have the wrong priorities if only a small part of the playerbase would love it. This was promoted as the big new part of SB and they have taken the work to create a couple of new zones for that. Also they introduces some new systems in it. If this was only for those that like hitting the same monsters for fun then all the work would have been done for barely anyone. Heck take the weapon out and one can only wonder how fast it would have been death.

    Quote Originally Posted by Reynhart View Post
    It was at the very beginning when tome weapons didn't exist. It didn't last long. And especially since Yoshida has clearly saif that Eureka wouldn't be for everyone. I really feel that people didn't really paid attention to what he said and are suprised that he kept his word.
    Werent you able to get the tome weapons in HW like that too? And yet we still had a relic weapon for casuals that took a bit of a grind and had phases that were not that greatly liked but a casual player could still do it.

    But anyway, if SE thinks that complete new zones (with the loss of another dungeon and who knows what other new content) for a glamour weapon that will be only done by a certain group of people (and not their main income which are the casual players) is fine, then they may have different views on this than a lot of people in their playerbase.
    (0)
    Last edited by Alleo; 10-09-2018 at 08:44 PM.

  10. #80
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Alleo View Post
    Then SE would have the wrong priorities if only a small part of the playerbase would love it.
    If SE wouldn't care about their minorities, you wouldn't have Gold Saucer and PvP. I really don't think the game would be better if it was still only the same bland dungeons and bosses in circle room over and over and over. You seem to be under the assumption that if these ressources weren't put in Eureka, the core content would be improved...How do you know that SE's not perfectly fine with how it is right now ?
    Quote Originally Posted by Alleo View Post
    Also they introduces some new systems in it.
    Like Chocobo Racing, Triple Triad, PvP...they like to experiment new system to appeal to different players. I'm pretty sure lots of players who like the game fine even without the deep crafting system.
    Quote Originally Posted by Alleo View Post
    Heck take the weapon out and one can only wonder how fast it would have been death.
    That makes no sense. Take the reward out from EX primals and they would be dead after one week. Take the reward out of raids and they would be dead after one week...
    (5)
    Last edited by Reynhart; 10-09-2018 at 08:56 PM.

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