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  1. #11
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by PangTong View Post
    Simply put, skill acquisition rates and orders need to be drastically changed such that jobs are practically complete by the time they reach level 50. A job's entire basic rotation and core skills should all be in place by level 50, and levels 50-80 should see a dramatic reduction in the total amount of new skills learned (10 at most for the entire 50-80 span, ideally more like 6-8), and those new skills should not greatly alter the existing rotation except to expand on it with new cooldowns or traits.
    Agree with the general thrust of this post.

    I reckon 30 skills per job is a good number. That's a new skill every other level till level 20, then every 3rd level after that up to the new cap at 80.

    That's a good steady rate of progression IMHO, plus it would give us a bit more to play with at the lower end, and 30 isn't an overwhelming amount of abilities.
    (0)
    Last edited by Jandor; 10-19-2018 at 06:34 PM.