Quote Originally Posted by Fhaerron View Post
How about boss mechanics deal damage in % instead of flat out damage.

So that you loose say 80% from a certain hit at lvl 70 but still loose 80% at lvl 80 for example. And a higher sync rate so you can't face roll it with higher Ilvl?
Gear exists for a reason, including "Better" and higher item level gear. If they did that, why have item levels at all? why not just use one set of gear forever? People are SUPPOSED to out gear content eventually.