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  1. #1
    Player
    Ifrinne's Avatar
    Join Date
    Oct 2016
    Location
    Gridania
    Posts
    73
    Character
    Sophia Nethnise
    World
    Phoenix
    Main Class
    White Mage Lv 71
    While there has been some advise in here, theres a lot of useless too sadly. Disregarding them (you know who you are) there has been some genuine advise for which i thank you. Ive reanalyzed that specific fight yesterday and it comes down to 2 things that made it hard and seem even harder.

    1. The dragon used its AoE move 3 times in a row on several occasions where i used pretty much all AoE heal moves i had. Even with largesse boosting them (think Assize, Medica and Medica II... not in that order) to get all back to 80-100% HP quick. But...

    2. I had the tank on the northern edge of the area, a dps at the southeastern edge and one at the southwestern edge of the circle thus i was chanceless of healing them all in time and i had to rely on single target spells at times.

    If i might, on this specific dungeon request a change it is to decrease not the damage but how fast those field-wide AoE happens after eachother.

    This does not take away that i think if this is the new trend and things start becoming significantly harder per patch that mid way 5.x (so not now, stop giving me scrap about present time, see my point please.) It might become too hard.

    This is my last post on this subject.
    (1)

  2. #2
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Ifrinne View Post
    2. I had the tank on the northern edge of the area, a dps at the southeastern edge and one at the southwestern edge of the circle thus i was chanceless of healing them all in time and i had to rely on single target spells at times.
    With my AST, we were 3 players in my Eartly Star.
    I Rescue the 2nd DPS, so I was able to heal everybody.

    So, if you have a problem with your team spreading too much, Rescue them (ofc, it has a long CD, so maybe you could use it 1-2 times).
    (1)
    Quote Originally Posted by Jirah View Post
    All I want is one expansion where they reanalyze the jobs and make massive adjustments to unhomogenize them. This is Final Fantasy 14 not Club penguin I dont wish for jobs that only have 5 buttons going for them or play exactly the same as 2/3 other jobs.
    Quote Originally Posted by MitsukiKimura View Post
    This current card system needs to be unwritten, destroyed and never returned.

  3. #3
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Ifrinne View Post
    2. I had the tank on the northern edge of the area, a dps at the southeastern edge and one at the southwestern edge of the circle thus i was chanceless of healing them all in time and i had to rely on single target spells at times.
    For this, stand near the DPS (about halfway between each), and catch them with AOE healing while using your oGCD single-target heals on the tank (plus a Regen). I’ve only ever healed this dungeon, and I don’t have any issue catching DPS in Narnia with Aspected Helios, which has a smaller radius than Medica II if I’m remembering the tooltips correctly.

    Another option is you can tell them to move in for AOE heals or not get healed at all. People tend to listen when you do this, and, if they don’t, then that’s their own problem. I won’t chase people down on healers that don’t want to be in range for AOE healing/mitigation; and if other healers won’t either, then maybe they’ll learn to move in.
    (0)
    Sage | Astrologian | Dancer

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    Hyomin Park#0055