old MMORPG older than WoW or even FFXI get a more interesting open world than FFXIV, a more living (with character moving in) open world than FFXIV.

FFXIV is one of the most instanced MMORPG, most thing to do in FFXIV (excluding RP) is instanced. servers are not empty, some getting more than 10k "activ" people (yes, matter is "define activ player" i know). If the 6 area are empty, it is mainly due to gamedesign. we are all in one of the 72 housing area (144 because each ward is 2 different) instance or Rhalgr. or Kugane. We have to go out to hunt (for those doing this) gathering, treasure hunt (same) and tribal quests (and, at each patch, quests)
Most of those open world content are alone, or party. only the hunt gather more than 8 people to do the same thing...


Megaserver is interesting thing. if we see what blizzard did with it, there is many good things, i invite in my party a friend from another server and... he is "teleported" to mine server the time he is in my party. i let you think all thing good... and BAD it gave. nothing is perfect, and "server hoping" to get some rare ennemies is not (in my mind) a fully good thing. .

Aaaaand FFXIV gets the hunt. Depending on how they use this "mega server" it can break even more this weak content as tsumdere said. ("how they use" because the way i explained, from wow is clearly not the only way.)


But honestly, i think good things can be done with "megaserver" ... lets hope they wont fail it... (i dont know why but i am scared about the probability they fail... )