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  1. #11
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Xau View Post
    before they add megaservers, they need to make the overworld content be interesting to make players go outside of the hubs to do stuff instead of just waiting for dungeons queues, as how is currently, there is, leves for DoW/M for up to lvl 60, hunts, fates, quests and beast tribe quests, and most of this is not interesting for the majority or when they reach some point people stops doing it
    This honestly feels like a catch 22, because I agree, there needs to be more open world content, but if they spend time making it, and there aren't people to do it with, then it will just be seen as DOA content. But if we shared the zones with the data center, then the open world content like Maps could be taken advantage of... and I think we could then see Eureka shift into the open world as well.
    (1)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

    Host on AetheryteRadio... Boom City!
    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

  2. #12
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Until they fix the current server issues this simply isn't going to work. They can barely handle Eureka as it currently stands now, never mind on patch days when some content is literally incapable of loading because too many people are in a /single/ instance. (Raubahn and Pippin Savage anyone? Because I remember that week of not being able to progress /fondly. /s) Which doesn't even touch on the fact that one of the main reasons we'll never see instanced housing is because it would put too much strain on the server. Let's repeat that. Instanced housing, which allows you to keep housing instances unloaded when not in use, is too much of a strain for the servers at present. How are they even remotely going to handle dozens of instances that require constant uptime in order to handle the illusion of one continuous server?

    Also frankly speaking, if content is DOA with normal servers, it's not likely to improve much if ported to the 'open world'. No matter how much you polish and gold plate a turd, it's not going to somehow magically get better or more appealing to the people who disliked it in the first place.
    (1)

  3. #13
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Delmontyb View Post
    In a recent interview, Yoshi-P talked a bit about mega servers, and I just wanted to encourage the development team to keep working hard towards that progress.

    I hope the next logical step is that the players on a data center are put into the same zone, and load balance zones so that there will always be players that you can see and interact with.

    When I look at Eureka, this is content that would be better just out in the game, rather than behind an instance. But in order to do that, zones need to be shared, and not separated by a server. This would also allow for players on the data center to take part in maps and more!

    Anyway, thanks for all that you do!
    A
    Uhm...have you been in eureka or at any hunts? In every fight with a lot of people you have issues with shown mobs and party members, i honestly don't need that on normal fates...
    (2)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  4. #14
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Ilan View Post
    Uhm...have you been in eureka or at any hunts? In every fight with a lot of people you have issues with shown mobs and party members, i honestly don't need that on normal fates...
    If only you had control over these settings, like an options menu of sort...
    (1)

  5. #15
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by AxlStream View Post
    If only you had control over these settings, like an options menu of sort...
    Yeah if only...like in other games...
    (1)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  6. #16
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    I would be OK with this even if it were limited to treasure maps for now. When friends are strewn across servers, it'd be nice to get everyone together, and get them lobbed onto the Louisoix realm for example, to do maps.
    (0)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  7. #17
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Ilan View Post
    Uhm...have you been in eureka or at any hunts? In every fight with a lot of people you have issues with shown mobs and party members, i honestly don't need that on normal fates...
    Yes I have been, but that's why Zones would/should then be balanced so what you've seen wouldn't be an issue.
    (0)
    Work To Game on YouTube [Guides, and More]...
    https://www.youtube.com/c/worktogamevideos

    Host on AetheryteRadio... Boom City!
    Petition for Microsoft to allow XIV with cross system play:
    https://www.change.org/p/phil-spence...atform-servers

  8. #18
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Delmontyb View Post
    Yes I have been, but that's why Zones would/should then be balanced so what you've seen wouldn't be an issue.
    Balancing isn't going to fix deep seated server issues. Those absolutely need to be fixed first before a mega-server can even be entertained. ¯\_(ツ)_/¯
    (2)

  9. #19
    Player
    HReincarnate's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    136
    Character
    Pierce Avertinu
    World
    Cerberus
    Main Class
    Conjurer Lv 90
    Even ignoring the servers, I'm just plain against the idea.
    • It would errode server communities
    • If they go towards unrestricted megaservers, the marketboard would be a nightmare.
    (2)
    Last edited by HReincarnate; 10-06-2018 at 03:37 AM.

  10. #20
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    If they have megaservers no doubt SE would eventually have to introduce instances for each open world area (like they did on SB release and The Lochs for Ixion) to handle all the player traffic so we'd just be back to where we started.
    (0)

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