You know, I was thinking the same thing.It just doesn't make any sense to me, insisting that it will benefit casual players to switch to gil. In other words, people with limited play time will benefit from switching from a price that they don't have to devote any play time to earning (anima) to a price that they *will* have to devote play time to earning (gil). How's that again?
... you never saw it coming.
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