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  1. #1
    Player
    Kinseykinz's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,274
    Character
    Isagael Rose
    World
    Sagittarius
    Main Class
    Botanist Lv 100
    So, using gil to teleport won't solve your problem at all..instead, it will just create many, many new ones. Also, I play almost everyday and actually choose to use anima to tele sometimes instead of the airships because Anima is free. Even saying this, I am sitting at around 80 anima. Quite frankly, if you are running out of anima, you are doing it wrong. Here's how you should be able to 'conserve anima'

    If you are soloing battle-leves:
    1. Grab leves in city of choice for leve camp of choice.
    2. Chocobo/Gobbue/walk to camp of choice from said city.
    3. Set Homepoint at camp. Do leves
    4. When finished, tele back to town (2 anima) or ride back to town, (free anima)
    5. Pick up more leves for same camp. Return (Free anima)

    Doing this, you could either for free, cut down on your travel times and still tele or spend a measly 2 anima per 3-5leves.

    Crafting leves:
    1. Pick favorite city and grab leves at counter. (Decide if you want hp to be in town or at camp furthest from town. Set HP in town if that is best for you.)
    2. Do leves. Then ride chocobo/goobue/walk all leves from town towards furthest away camp (delivering leves on the way). Set return point at furthest camp...if you didn't set it in town.
    3. Return to town. If you have leves that need to be delivered on otherside of town (for example you did bluefrog and horizon but need to deliver one to drybone), run on chocobo/goobue/foot to that spot. Deliver leve.
    4. Return to town.
    5. Rinse, repeat.

    If you set town as your HP and rode/walked to all camps, no anima was used. If you set your HP to the furthest away camp, you can now tele directly there on second cycle of leves but will now spend 2 anima anytime you warp back to town. (either way, you can complete 3 leve cycles for 6anima or under)

    When it comes to airships my personal rule is this: If I am not going to make at least 5K by riding the airship to the city in question, then I should either tele (free), walk/ride (free) or wait to go until I'll actually do enough gathering/questing/farming/exping that I'll cover my expenses.

    As to: 'but even my chocobo takes to long' I believe people clocked it that you can get from the ferry to gridania in under 10 minutes on a chocobo. That's 2 zones. I think the traveling options in this game are plenty reasonable when everything's said and done.

    Also, you can consider NOT picking up leves that require you to leave town/run too far/ go to camps in opposite directions...all this also helps save anima.
    (0)

  2. #2
    Player
    ninesunz's Avatar
    Join Date
    Aug 2011
    Location
    U-DA!
    Posts
    339
    Character
    Nine Sunz
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    More casual players will eat up anima more, here's my reasoning:

    In a condensed amount a time a casual player will try to do as much as he/she can
    quickest way around is anima. Chocobo and ships take time.

    A player who has more time will always balance the anima/chocobo time/airship time because they'll have that choice, where as a casual player will always take anima due to the limited time.

    That's where casual would like to spend their gil for instant teleport, the gil for no time transport is advantageous to their limited time.

    My 2 cents.
    (0)

  3. #3
    Player
    M00NChild's Avatar
    Join Date
    Sep 2011
    Location
    Ul'dah
    Posts
    12
    Character
    Setsuna Camui
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by ninesunz View Post
    More casual players will eat up anima more, here's my reasoning:

    In a condensed amount a time a casual player will try to do as much as he/she can
    quickest way around is anima. Chocobo and ships take time.

    A player who has more time will always balance the anima/chocobo time/airship time because they'll have that choice, where as a casual player will always take anima due to the limited time.

    That's where casual would like to spend their gil for instant teleport, the gil for no time transport is advantageous to their limited time.

    My 2 cents.
    That's my point. I don't say I got a problem with my anima use. All I'm saying is, that I can understand ppl who, when they can play 2-3 times a week for 3-4 hours they want to get much stuff done to not get too far behind from ppl in their LS for example. I can understand those ppl and can sympathize with them. Now, they are paying to play as anyone else and maybe don't want to spent an accumulated hour watching a chocobos ass form those precious 3-4 hours gametime.
    (0)

  4. #4
    Player
    Conradus's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    1,013
    Character
    Conradus Leviathan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by M00NChild View Post
    That's my point. I don't say I got a problem with my anima use. All I'm saying is, that I can understand ppl who, when they can play 2-3 times a week for 3-4 hours they want to get much stuff done to not get too far behind from ppl in their LS for example. I can understand those ppl and can sympathize with them. Now, they are paying to play as anyone else and maybe don't want to spent an accumulated hour watching a chocobos ass form those precious 3-4 hours gametime.
    A person who plays two to three times a week, for three to four hours a session, will have over four anima to spend every hour he plays. A person with four anima to spend every playing hour is not going to run out, ever. No way, no how. Give it up, you can't win this argument with the "think of the poor people with limited playing time" bit. Anima is the way it is because it was *designed* to favor people with limited playing time.
    (1)
    Last edited by Conradus; 02-19-2012 at 11:18 AM.

  5. #5
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by ninesunz View Post
    More casual players will eat up anima more, here's my reasoning:

    In a condensed amount a time a casual player will try to do as much as he/she can
    quickest way around is anima. Chocobo and ships take time.

    A player who has more time will always balance the anima/chocobo time/airship time because they'll have that choice, where as a casual player will always take anima due to the limited time.

    That's where casual would like to spend their gil for instant teleport, the gil for no time transport is advantageous to their limited time.

    My 2 cents.
    This argument goes down a dangerous road:
    At what point will the casual player have so little time that they can not do any of the activities (or time sinks) in the game?

    If travelling is too time consuming (which is one of the smallest time sinks) how will they cope with:
    - Getting Iffy weapons
    - Getting Moogy weapons
    - Getting next primal weapons
    - Getting Coffer items
    - Getting Rune stones
    - Crafting 40-50
    - Harvesting 40-50

    And this of course does not include the big time sinks that will occur if they ever raise the cap.

    If the casual player's time is of concern that managing their Anima is not an option, then I fear this casual player will run into a LOT more content that requires a LOT more of their time than they could come close to affording.
    (0)

  6. #6
    Player
    Conradus's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    1,013
    Character
    Conradus Leviathan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    It just doesn't make any sense to me, insisting that it will benefit casual players to switch to gil. In other words, people with limited play time will benefit from switching from a price that they don't have to devote any play time to earning (anima) to a price that they *will* have to devote play time to earning (gil). How's that again?
    (3)

  7. #7
    Player
    RinMorikaze's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    75
    Character
    Rin Morikaze
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Conradus View Post
    It just doesn't make any sense to me, insisting that it will benefit casual players to switch to gil. In other words, people with limited play time will benefit from switching from a price that they don't have to devote any play time to earning (anima) to a price that they *will* have to devote play time to earning (gil). How's that again?
    You know, I was thinking the same thing.
    (0)
    ... you never saw it coming.

  8. #8
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    every time i click a thread it's like deja vu
    (0)

  9. #9
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Teleporting frequently will cause strain on your character. It is logical that your character need time to recharge anima after many use.

    There is your immersion.


    Switch to Gil..? Might as well shout for a person to teleport you for gil instead if you can't manage your anima properly.
    (0)

  10. #10
    Player Irondude's Avatar
    Join Date
    Mar 2011
    Posts
    391
    Character
    Ferrous Ironchick
    World
    Hyperion
    Main Class
    Miner Lv 50
    anima regeneration with a 0-99 pool works for intelligent gamers who know how to use resources (similar to how rich people never spend money).

    another option though, would be to only allow 1 teleport every 2 hours. Kind of like a trust fund if you will for immature un-responsible F ups.


    HAAAZZZAHHH!
    (0)

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