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  1. #25
    Player
    Noodle_Trinidad's Avatar
    Join Date
    Apr 2012
    Location
    Ul'Dah (1.0) / Limsa (2.0)
    Posts
    129
    Character
    Noodle Sil'vaadle
    World
    Excalibur
    Main Class
    Machinist Lv 80
    Quote Originally Posted by OurMom View Post
    But that still doesn’t mean you have to do it. I see a lot of people forcing themselves and it was the same with the HW relic. People complained then as well as if you’re forced to do relic weapons.
    People are forcing themselves for the most part because they either really want the Relic or because there was little to no new content to them given a good chunk of the Endgame playerbase was already at i370 thanks to Savage and 24-Man tokens. Were you to ignore it you would be left again to spam whatever it was that you were doing post-HoH release.

    Lets not forget that even though people complained about Zodiac/Anima at the very least it allowed content to stay relevant longer than initially intended meaning that just by running what you were already doing contributed to your weapon in some form. The isolated growth that the Elemental weapons have within Eureka itself has only helped to shorten the lifespan of content, it doesn’t help that the reward structure essentially kills off content fast with little to no incentive to run it again. Pairing that with almost a whole patch of spamming the same content over and over again only to find that the new iteration of the Relic content is worse than its first only ends up giving you a recipe for failure. That in of itself is not a good thing for a genre that generally thrived off constant updates, even worse when you consider its a game that has a subscription based model.

    Given the resource allocation, time and the fact that it was touted as a big feature of Stormblood you need to wonder what the Dev team is doing with the Diadem Feedback, the Anemos Feedback and their overall design philosophy. As it stands the content is for the most part panned by the community with some calling it worse than Diadem given it doesn’t even bother giving you starting objectives nor does it give a reason for gatherers/crafters to visit. 5.0 will not do well if they try and tout another “Diadem/Eureka” style content that further eats up resources in an already stale patch formula.
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    Last edited by Noodle_Trinidad; 10-02-2018 at 03:16 AM.