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  1. #1
    Player
    eisman22500's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    14
    Character
    Conrad Vonhelsing
    World
    Adamantoise
    Main Class
    Conjurer Lv 80
    Eureka was a system that had a lot of potential, but sadly SE let it go and cannot seem to find the happy middle ground with their player base. There are lots of other way to get entry level gear for raiding, and need to do what works for you.
    (6)

  2. #2
    Player
    van_arn's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    1,960
    Character
    Van Arn
    World
    Goblin
    Main Class
    Samurai Lv 90
    Quote Originally Posted by eisman22500 View Post
    Eureka was a system that had a lot of potential, but sadly SE let it go and cannot seem to find the happy middle ground with their player base. There are lots of other way to get entry level gear for raiding, and need to do what works for you.
    There is no middle ground. Mob grinding is unwelcome.
    (7)

  3. #3
    Player
    Floortank's Avatar
    Join Date
    Dec 2016
    Posts
    903
    Character
    Kaska Onerys
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by van_arn View Post
    There is no middle ground. Mob grinding is unwelcome.
    Literally everything in the game is mob grinding.
    (8)

  4. #4
    Player
    Aster_E's Avatar
    Join Date
    Apr 2017
    Posts
    601
    Character
    Aster Enelysion
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by Floortank View Post
    Literally everything in the game is mob grinding.
    - The majority of crafting, which doesn't require leather or 2/5 of the cloth in this game.
    - Gathering, even fishing
    - Boss FATEs (on account of boss =/= countless trash mobs)
    - Gold Saucer and related activities
    - Trials and Raids, even counting stretches with trash pulls
    - The vast majority of exp from dungeons come from beating bosses, completing instances, or doing roulettes, not from grinding the trash (compare to pre-HW with Dzemael Darkhold first room farms, which is a "was" rather than an "is")
    - On that note, even non-boss FATEs give far more exp for completion than simply killing those monsters over and over.
    - Glamour endgame (save for those leathers and 2/5 of cloth mats)

    hmm...
    (3)