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  1. #5
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    I'd rather they make a system where it rewards you for doing min ilvl content, sort of like WT, but not face rolling it unsync. They could apply the same thing to dungeons really - have a min ilvl +- 10 sync difficulty (could call it hard or something), then an even lower sync that isn't mathematically impossible but somewhat brutal - making the dungeons harder. Anyone want to do The Burn at i320?

    They could even apply statuses like the mythic+ people want. None of this you load into the dungeon 20-30 ilvls overgeared thing that happens now. Maybe even add a shorter instance timer.

    This way it doesn't take away 1 dungeon from players that like normal difficulty dungeons every other patch but still provides harder difficulty content for those that want it, it's scalable since it can be applied to the massive amount of old/dead content the game has and it would be mostly optional, maybe for cosmetic rewards, titles, consumables that give you light for the old relics, old relic items (crystal sand, alexandrite, umbrites, etc), ornate gear or something.
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    Last edited by Vaer; 10-01-2018 at 02:02 AM.