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  1. #31
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Making tanks easier to play isn't going to incentivize people to play them. Tank mains typically enjoy tanking, and play these jobs almost unconditionally during their highs and lows. The instant queues are usually viewed as a nice bonus rather than the reason they play the role. Trust me, if the near-instant queues are not enough to get players such as yourself to give a go at tanking, rewards and nerfing gameplay isn't going to do it either.

    I believe getting more players to play tank is by making the jobs themselves interesting and fun to play. The aesthetics to DRK alone is a big reason why it still has so many players leveling it and using it in endgame despite the uphill road it has had all of 4.0. PLD mains stuck with it despite their gripes in 3.0, and though I don't play PLD I hear the job is pretty damn good now. Very fun and feels like a PLD. These are just examples off the top of my head.

    If you absolutely don't want to use a tank or healer to progress the MSQ, then your next best bet is a buddy who will tank for you or simply just wait things out like all the other DPS players.

    Oh, and the average wait timer doesn't mean a whole lot. There have been many times I have seen the timer go well beyond the average time, and I have also the queue pop in far less time than the average when it is high.
    (5)

  2. #32
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Gemina View Post
    Making tanks easier to play isn't going to incentivize people to play them.
    Yeah, tanking already isn't mechanically demanding. It's the responsibility/spotlight/etc people shy away from.
    (10)

  3. #33
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Risvertasashi View Post
    Yeah, tanking already isn't mechanically demanding. It's the responsibility/spotlight/etc people shy away from.
    So much easier to call out a bad tank/healer than a bad DPS. That is true.
    (6)

  4. #34
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,789
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    Healers get it really bad from bad tanks. That is why never play healer anymore because how many bad tanks there are. Once in level 70 dungeon got kicked because couldn't keep tank heal. The tank was in level 60 gear and died faster than could cast a healing spell on them.
    (5)

  5. #35
    Player
    Aerlana's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,288
    Character
    Lahna Orora
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by lordnaarghul View Post
    It literally becomes an hour.

    Make tanks easier and more rewarding to play. To wait this long to advance the MSQ, this is ridiculous.
    i am really less activ now than 1 year ago. i dont know how is the queue now.
    But before, queue for melee was quite low, only range had a long one.
    FFXIV get a not so bad waiting time for damages. And mainly due to the fact it is easy to have a heal/tank ready for the basic contents (dongeons, and "normal" primals, even story mode of the raid 8 )

    The matter for ALL mmorpg is what?
    When the team needs 1 heal, 1 tank and 2 Damages, for no waiting time for everyone you need 25% playing tank, 25% playing heal 50% playing damages. in WoW, 1/1/3 it is nearly same (20/20/60). But we are probably more to a 70% damages...

    Sad to say, but the only solution is doing like many people, have a heal/tank ready for "easy" content. SE can only make tanking more attractiv (or healing) but how? I mean it is not only a question of class gameplay. it is a question of what you have to do in the fight... 3 different mind.
    Mostly i like to play healer. Not because "gameplay of healing class are those i prefer" but because "what i have to do as healer is what i prefer" . And i think many people think the same.

    (and for the "adding more heal/tank. in HW we were 3/3/7 so close to the good % of each... and had this matter)


    for many things, i consider solution have to come at least from developpers, but for this matter, only players can solve it. (Devs can only make decision that could maybe, sometime, helps a little the players).
    FFXIV is a wonderfull game for this : you can play ALL in one character... so having one of the 3 tank or one of the 3 heal ready for easy content is not so hard...
    (0)
    Last edited by Aerlana; 09-30-2018 at 03:31 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.
    Quote Originally Posted by GILDREIN View Post
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: [...]these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  6. #36
    Player
    Ameela's Avatar
    Join Date
    May 2017
    Location
    Limsa Lominsa
    Posts
    605
    Character
    Ameela Trussa
    World
    Phoenix
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Lunalepsy View Post
    The design itself is flawed. They need to step away from the holy trinity and embrace the true spirit of a final fantasy.
    Honestly I'd say aside from Warrior all the jobs in XIV are probably my personal ideal version of each classic FF job, so no complaints here in that regard.
    (0)

  7. #37
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by AxlStream View Post
    GW2 has no trinity for most of the game it's true. But if you step into raid content they do fit with Bulky, Damage, Support trinity albeit less intense than the classic MMORPG formula.
    The game turned me off before they even added raid content. after getting 3 80s with map completion, there was nothing to do.
    (0)

  8. #38
    Player
    JeromeBoi's Avatar
    Join Date
    Feb 2017
    Posts
    6
    Character
    Sam Hyde'
    World
    Midgardsormr
    Main Class
    Dragoon Lv 70
    The only advantage of a long ass que in my opinion, is that it provides me with a good moment to do college work lol.
    (1)

  9. #39
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Do I like to tank? Honestly not really.

    Do I enjoy instant queues? Absolutely.

    So I make a choice. Sit in queue or tank. I feel my time is better spent tanking.
    (2)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  10. #40
    Player
    Berteaux_Braumegain's Avatar
    Join Date
    Sep 2017
    Location
    Ul'dah
    Posts
    1,151
    Character
    Berteaux Braumegain
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Is Tank not already extraordinarily rewarding with the instant queues, exclusive mounts, daily EXP bonuses on every roulette, etc.?
    (1)

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