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  1. #21
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    What was the breakdown of players across roles? Wasn't it 20% tanks 25% healers and the rest all dps? Also low level MSQ dungeons might not go as fast as people generally hate rerunning them.
    (0)

  2. #22
    Player
    MirielleLavandre's Avatar
    Join Date
    Aug 2013
    Posts
    647
    Character
    Gabrielle Beausejour
    World
    Halicarnassus
    Main Class
    Paladin Lv 100
    I think something like that, but the 20% tanks, 25%, healers, rest dps actually seems to fit with what the dungeons require -- 50% dps, 25% heals, and 25% tanks. Though I am terrible at math but may be wrong :P
    (0)

  3. #23
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    It does fit the breakdown of what content requires but you have to take into account how many players actively play the roles. I got some friends with all 70s that just won't do anything but healer for example. They'll only switch if the system forces them to or if they are helping a friend level up.
    (0)

  4. #24
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,789
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    Took me dps over 40 minutes to queue for lvl 61 to 69 dungeon for my WT when have max picked.
    (0)

  5. #25
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    The design itself is flawed. They need to step away from the holy trinity and embrace the true spirit of a final fantasy.
    (0)

  6. #26
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Lunalepsy View Post
    The design itself is flawed. They need to step away from the holy trinity and embrace the true spirit of a final fantasy.
    I dunno, I found gw2 to be a terrible mess without a trinity. I prefer games with the trinity.
    (6)

  7. #27
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Zojha View Post
    That's trinity design for you.

    I mean, they could make content where tanks and healers aren't needed, just remove the unavoidable damage. But then tanks and healers would become pointless. You need to force them into groups via content design so they can viably live out their niché fantasies, which in turn means other people have to suffer in queues for their sake.
    Or maybe because "Everyone's a DPS now!" leads to simplistic design which ends up being less interesting for everyone.

    But, I mean, those games do exist. You can load up GW2 and/or BDO any time and start playing.
    (2)

  8. #28
    Player
    AxlStream's Avatar
    Join Date
    May 2017
    Posts
    902
    Character
    Axl Stream
    World
    Faerie
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I dunno, I found gw2 to be a terrible mess without a trinity. I prefer games with the trinity.
    GW2 has no trinity for most of the game it's true. But if you step into raid content they do fit with Bulky, Damage, Support trinity albeit less intense than the classic MMORPG formula.
    (0)

  9. #29
    Player
    Wiccan026's Avatar
    Join Date
    Aug 2016
    Location
    All Three, but Limsa was the first
    Posts
    213
    Character
    Cerryl Lorinth
    World
    Lamia
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Lunalepsy View Post
    The design itself is flawed. They need to step away from the holy trinity and embrace the true spirit of a final fantasy.
    Id argue you want them to follow what you believe the spirit of final fantasy is... since most games that have been part of their entries have defined characters who fit into some category.... also from a development stand point allowing the game to not use the trinty system would make it even harder to balance.
    (1)

  10. #30
    Player
    Sigma-Astra's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    1,085
    Character
    Soma Kagami
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by lordnaarghul View Post
    I've been around the block regarding this, but it's far worse now.
    Far worse as of now...? DPS queue times were always horrid and they'll always stay that way regardless. Did you forget the horrid queue times when everyone wanted to play Samurai and Red Mage or something...?

    Quote Originally Posted by Lunalepsy View Post
    The design itself is flawed. They need to step away from the holy trinity and embrace the true spirit of a final fantasy.
    Most of the other Final Fantasy games have a trinity regardless of the battle system that may have been used at the time. This is the true spirit of Final Fantasy. You had tanking characters, support characters, and damage dealers. They've been embracing the holy trinity every iteration of their games, you just don't notice it right away or it didn't feel like it entirely.

    For example, FFX still follows the trinity aspect in a sense. You had character better suited towards tanking at first, characters that made better healers or casters, and characters that were strictly for damage. Only near the end of FFX could you start putting people through the Sphere Grid that essentially made everyone a tank, healer, or DPS....but, even then some people were still better at than others.
    (3)
    Last edited by Sigma-Astra; 09-30-2018 at 02:56 AM.

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