The design itself is flawed. They need to step away from the holy trinity and embrace the true spirit of a final fantasy.
The design itself is flawed. They need to step away from the holy trinity and embrace the true spirit of a final fantasy.
GW2 has no trinity for most of the game it's true. But if you step into raid content they do fit with Bulky, Damage, Support trinity albeit less intense than the classic MMORPG formula.





The game turned me off before they even added raid content. after getting 3 80s with map completion, there was nothing to do.

Id argue you want them to follow what you believe the spirit of final fantasy is... since most games that have been part of their entries have defined characters who fit into some category.... also from a development stand point allowing the game to not use the trinty system would make it even harder to balance.
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