More rewarding, in terms of items of some kind - sure, I'm all for that.

Easier to play?! Hell no - tanks are already easy enough to play, and personally I'd drop my paladin as main if they dumped that job down (again). In hindsight ARR with basically 4 buttons (Halone+Flash) wasnt enjoyable at all.

People dont play tanks because the job would be difficult, but because they wanna see big numbers or dont want to take the leader-position or the bullsh*it tanks are getting. "Nerfing" the jobs wont get more people to play tank.

...and if you dont want to play a tank or healer: Buddy up for queues! Join a friendly FC with people willing to queue for MSQ for you! Open a PF, advertising your bonus and hope a friendly tank or healer will join. Find a friend whos willing to tank/heal for you - but please dont ask for jobs that people enjoy to play to be dumb down, just because you have this crazy idea that it might get more people to play them...

I'm still all for the extra rewards though - rewards that are more than just some cracked clusters, that I dont really need anyways... or tank-mounts that are easier and better farmed by running Ex-primals anyways.