I feel weird now for enjoying messing up with my settings when having a new game. I cannot start a game without going to the "Option/Settings" menu first and changing everything![]()
I feel weird now for enjoying messing up with my settings when having a new game. I cannot start a game without going to the "Option/Settings" menu first and changing everything![]()
Antipika.
Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B
Almost all PC games now have an auto calibration button.Not possible. So many people have different hardware configurations there is not 1 good set of config options that will work best for everyone. Welcome to pc gaming.
The game installs with recommended settings (that is your easy button), as you just found out, they don't work well for everyone.
It's pretty easy to measure the systems FLOPS and amount of memory and calculate the best settings.
Look at Tera for example which has both an auto calibration button and different settings 1-6 from low to maximum settings.
Any developer worth its salt would customise the engine for each platform, limiting the PC game engine based on how a PS3 renders and processes data is asking for trouble.This is never easy to do successfully with multi-platform games.
Because it is being released on PS3, it is FORCED to use a lot of CPU rendering.
Last edited by Jinko; 02-16-2012 at 10:46 PM.
Just like the benchmark gave accurate scores, right?Almost all PC games now have an auto calibration button.
It's pretty easy to measure the systems FLOPS and amount of memory and calculate the best settings.
Look at Tera for example which has both an auto calibration button and different settings 1-6 from low to maximum settings.
Any developer worth its salt would customise the engine for each platform, limiting the PC game engine based on how a PS3 renders and processes data is asking for trouble.
Well its not about accurate, it provides a baseline and then the user can further customise it to get the best results.
Hopefully 2.0 will have in game video settings and not rely on an external config.exe to change them.
The benchmark was nothing more than a cutscene it had no game code running in the background and was pre beta so yea its expected not to be a good representation of the final product.
I completely disagree, if you're not getting accurate information to begin with how exactly can you accurately choose settings that would work well?Well its not about accurate, it provides a baseline and then the user can further customise it to get the best results.
Hopefully 2.0 will have in game video settings and not rely on an external config.exe to change them.
The benchmark was nothing more than a cutscene it had no game code running in the background and was pre beta so yea its expected not to be a good representation of the final product.
Of course they could have the config options in-game, most other games do that, but I don't think it would be possible to make an auto-detect system that would work well for everyone. Ultimately you'd just end up having to change things manually anyhow.
Last edited by Molly_Millions; 02-17-2012 at 01:19 AM.
wow i had no idea the word immersion would incite so many trolls. note to self thats a loaded word.... noted and will never be used again.
I dont' really care if you agree with me, its how most games do it.
If I start Sykrim up now I have the option to choose between 4 pre-settings from low to ultra high, just as I do with Tera and numerous other games out there.
As I said before Tera has an auto detect setting aswell which does a pretty good job, you only then need to tweak a few settings.
Last edited by Jinko; 02-17-2012 at 04:08 AM.
I'm for this.
To the naysayers: no, a PC can't adjust itself as perfectly as the users. However, it can give you a general idea, and you can work from there. Simply having a starting point is great, especially in a game where you, for some ungodly reason, *can't adjust settings in game*.
So, for 2.0... Easy Button + in-game config, please! One or the other is great, both would be fantastic, and up to industry standards!
"Everyone is tired of waiting for improvements, and being made to feel like we expect too much when everyone else in the gaming world gets the freaking job done."
- Rowyne Moonsong
Come on, even UT99' had that feature and it was working ok and that was 13 years ago... The goal is not to have something that will work 100% of the time, that's just impossible. But if it can properly work for 99% of users then where is the issue?I completely disagree, if you're not getting accurate information to begin with how exactly can you accurately choose settings that would work well?
Of course they could have the config options in-game, most other games do that, but I don't think it would be possible to make an auto-detect system that would work well for everyone. Ultimately you'd just end up having to change things manually anyhow.
Antipika.
Deathsmiles II-X - Difficulty Lv.2+ (1CC/2LC ALL clear) : http://youtu.be/pjRuwv_-MlI?hd=1
Touhou 13 - Ten Desires (all clear) : http://www.youtube.com/view_play_list?p=PL194872B2BBA7CA67
Touhou 12.5 - Double Spoiler (all clear) : http://www.youtube.com/view_play_list?p=BD180E7054F3C1A2
Touhou 9.5 - Shoot the Bullet (all clear) : http://www.youtube.com/view_play_list?p=53B01AAE8A03BDD1
Touhou 8 - Imperishable Night (all clear) : http://www.youtube.com/view_play_list?p=7A5C1FF6BDAD1C1B
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