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  1. #1
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    Quote Originally Posted by Molly_Millions View Post
    Not possible. So many people have different hardware configurations there is not 1 good set of config options that will work best for everyone. Welcome to pc gaming.

    The game installs with recommended settings (that is your easy button), as you just found out, they don't work well for everyone.
    Almost all PC games now have an auto calibration button.

    It's pretty easy to measure the systems FLOPS and amount of memory and calculate the best settings.

    Look at Tera for example which has both an auto calibration button and different settings 1-6 from low to maximum settings.

    This is never easy to do successfully with multi-platform games.

    Because it is being released on PS3, it is FORCED to use a lot of CPU rendering.
    Any developer worth its salt would customise the engine for each platform, limiting the PC game engine based on how a PS3 renders and processes data is asking for trouble.
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    Last edited by Jinko; 02-16-2012 at 10:46 PM.

  2. #2
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    Quote Originally Posted by Jinko View Post
    Almost all PC games now have an auto calibration button.

    It's pretty easy to measure the systems FLOPS and amount of memory and calculate the best settings.

    Look at Tera for example which has both an auto calibration button and different settings 1-6 from low to maximum settings.



    Any developer worth its salt would customise the engine for each platform, limiting the PC game engine based on how a PS3 renders and processes data is asking for trouble.
    Just like the benchmark gave accurate scores, right?
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  3. #3
    Player
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    Quote Originally Posted by Molly_Millions View Post
    Just like the benchmark gave accurate scores, right?
    Well its not about accurate, it provides a baseline and then the user can further customise it to get the best results.

    Hopefully 2.0 will have in game video settings and not rely on an external config.exe to change them.

    The benchmark was nothing more than a cutscene it had no game code running in the background and was pre beta so yea its expected not to be a good representation of the final product.
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  4. #4
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    Quote Originally Posted by Jinko View Post
    Well its not about accurate, it provides a baseline and then the user can further customise it to get the best results.

    Hopefully 2.0 will have in game video settings and not rely on an external config.exe to change them.

    The benchmark was nothing more than a cutscene it had no game code running in the background and was pre beta so yea its expected not to be a good representation of the final product.
    I completely disagree, if you're not getting accurate information to begin with how exactly can you accurately choose settings that would work well?

    Of course they could have the config options in-game, most other games do that, but I don't think it would be possible to make an auto-detect system that would work well for everyone. Ultimately you'd just end up having to change things manually anyhow.
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    Last edited by Molly_Millions; 02-17-2012 at 01:19 AM.

  5. #5
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    Quote Originally Posted by Molly_Millions View Post
    I completely disagree, if you're not getting accurate information to begin with how exactly can you accurately choose settings that would work well?.
    I dont' really care if you agree with me, its how most games do it.

    If I start Sykrim up now I have the option to choose between 4 pre-settings from low to ultra high, just as I do with Tera and numerous other games out there.

    As I said before Tera has an auto detect setting aswell which does a pretty good job, you only then need to tweak a few settings.
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    Last edited by Jinko; 02-17-2012 at 04:08 AM.

  6. #6
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    Quote Originally Posted by Molly_Millions View Post
    I completely disagree, if you're not getting accurate information to begin with how exactly can you accurately choose settings that would work well?

    Of course they could have the config options in-game, most other games do that, but I don't think it would be possible to make an auto-detect system that would work well for everyone. Ultimately you'd just end up having to change things manually anyhow.
    Come on, even UT99' had that feature and it was working ok and that was 13 years ago... The goal is not to have something that will work 100% of the time, that's just impossible. But if it can properly work for 99% of users then where is the issue?
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