Quote Originally Posted by Vahlnir View Post
They haven't done that since King Mog (hard) back in ARR. Not really sure what the problem is tbh.
Because King Moggle Mog is originally from 1.0. During 1.0 Ifrit, Garuda and Mog Hard Modes were the hardest content you could access in terms of singular boss fights hence the reason they dropped weapons. Don't know why they delayed Mog on the ARR release but outside of his Extreme variant he is a relic of the original game meaning he stuck with the drop systems that were originally locked into him. The Extreme decision might have to do with the fact that the revamped Battle System going from 1.0 -> 2.0 was drastic enough to make those Hard Modes very laughable in terms of difficulty.