if it only has story where are people going to get i380 gear besides the Marketboard?
i would be cool with one i380 ring, but that's it.
If it's an issue with weapons, they can save up for the 360/70 tomestone weapon or they can do an extreme.
If they don't want to do either, then they won't be doing content that needs higher than 370 anyway.
I'd suggest they go back to POTD if this is the case.
Last edited by van_arn; 09-27-2018 at 07:44 AM.
i don't understand this response, my post said nothing about weapons.
Alphascape normal mode gives you i380 gear so that you have an easier time stepping into Savage without using the Marketboard and doing Suzaku EX. having Suzaku normal drop i380 rings with different sub-stats from the Bolt Ring is a good thing?
If they don't drop items, you won't have to do the same boost in required ilvl. In ARR, there was no "normal raid" so you only had a 20 ilvl gap between uncapped and capped tome, and uncappe tome gear was enough to meet the ilvl requirement.
yes, but that means there's less content for people to do. why do we want less content?
The only reason Normal raid was created is that everybody could experience the story. So, it's the same as the normal primals.
And if Savage requirement was a little lower, it would make dungeon gear somehow useful, instead of simply being used for glamour.
it's the primary reason, it's not the only reason. if it was the only reason, they wouldn't have added this whole new tier of loot into it.
it's content that people do a lot when it gets released, getting rid of the incentive to do it is a bad idea with no meaningful benefit.
you want more meaningful content without huge increases in development cost, what you suggest doesn't accomplish that.
there's a tier of people that will never do that. incentives be damned, for those people you either have to lower the difficulty of Savage content which nobody wants or you make them something in between, this is what we have now. don't pretend like getting rid of it will move most of those people into Savage without nerfing Savage even more.No, what this games need is more incentive for casuals to try harder content. If the easy content provide both story and powerful gear, they'll never took a shot at the higher difficulties.
Normal raid gear and capped tome gear are too powerful, especially since you absolutely don't need them if you never set foot in EX and Savage content.
Last edited by SendohJin; 09-29-2018 at 12:40 AM.
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