Title.

What is becoming evident is the gear disparity between people who have been playing regularly and those who are just coming back after a break.

As a casual but regular player you will be around 368-370 ilevel. This makes the content barely a challenge outside of learning the new dances - of which there are few outside of Alphascape and Suzaku.

The Burn is 3 pulls and 3 bosses. Mist Dragon is fine if you're not 1 shot because you have sub 35k hp.

Arboretum has 6 pulls and 1 mechanic on the last boss that will kill you if you have less than 35k hp and a slow healer.

This is troubling as this is content that is supposed to last us, yet for those who do play regularly we are already done with it - the only difficulty comes from carrying under geared party members. I feel this is a huge design flaw, given that this is a complete lack of mid-core content.