


No, this is definitely a localisation issue. This is because you are asking for something unique to the English version of the client. Our local voidsent are thus the best people to address the issues you are raising.I originally started this thread under the "User Interface" forums. It was moved here to localization by an admin. I really don't think this is a localization issue. I think that admin made a mistake. Could some move this topic BACK to the User Interface discussion forum?
Oh yeah and here's a comparison of the Japanese and English Locales of the multi-hit weapon display...
Japanese
English
German
The log window sole purpose is convey as much information to the user as quickly and elegantly as possible. A brief glance at the log window needs to be able to give the reader all the information needed. Otherwise such information is of little help since you have but a fraction of a second to read it before it scrolls out of view.
Last edited by Laraul; 06-09-2012 at 06:47 PM.
Hey guys, just wanted to post and let you know that we are indeed keeping an eye on this thread. Thanks for all the feedback and screenshots. While I can't tell you any specific changes that we will be making (since we also don't know them as of yet...), we can tell you that we do plan to make some alterations to the combat log in order to tidy it up.
That being said, plans for 2.0 are for a shift away from dependency on the combat log through use of such things as flying combat text and unit frame graphics/animations, etc. We ourselves have yet to see how far the dev team intends to go with this, however, so I can't say anything for certain at this point.
But rest assured that your voices have been heard and change is on the way.
Just reminding everyone that I've not forgotten about this.![]()
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