Quote Originally Posted by Penthea View Post
Wow. You try to argue that parsers can noticeably improve the playerbase because supposedly Blizzard said they did. I tell you that there are add-ons that can greatly assist in doing a rotation so such a statement should not be taken for gospel...and now you give me an example that basically says "doesn't matter if someone gets handholded with add-ons, better dps is still better dps".

So am I to take this as you are also advocating for an official handholding rotation helper too?
Read the analogy again. Several times if necessary. Their performance is unchanged. One simply requires a larger initial investment on the employer's part. There is no continuous intervening cost, however. The same is true of making information conveniently accessible. It has an initial development cost (much of which would simply be repealing previous conscious decisions to hide information) and perhaps a fair bit of revision to ensure that the "at a glance" information is relevant and accurate (to what may be distinct perspectives, due to differing goals), but nothing continuous.

The same can be said of providing proper job guides through in-game learning activities, improving off of where WoW's Proving Grounds and XIV's Guildhests left a lackluster shallow attempt at the same. That involves initial cost. It does not involve continuous hand-holding in the actual content, even if the initial learning activities may be very guided.

Our concern is how many players can participate -- without burdening their fellow players -- in most or all content. A bit of investment cost, its benefits plopped comfortably into the players' laps (targeted at some but useful to all), may be more than worthwhile.