For getting, said in game benchmark to reach, it is clearly not silly. The pinatas we get for each Xtrem primals and savage content are workd to fit a "minimal" DPS to reach. The value SE think it is needed (with your job) to kill the boss. I think (hope) they did consider that this pinatas is not moving, no mechanics etc. but it means they also have an idea of the damage value they could show for the "real" boss.
It would be better than nothing !

Here, some, me included, says "with parser you can see if you are bad or good" with, for example seeing fflogs or even other player you find during different run. But at first, before knowing "i am bad because i am at only 70th percentile" this will say "i am bad because i dont even have the damages that is needed for this content". Yes i spoke about testing it before, but i dislike what we have now because NO mechanics. some people get perfectly their job if they have only this to do... and then loose a great part of their DPS when they are in real fight. other people dont do it perfectly in this 3 min boring smash... but wont loose a lot while doing mechanics.



For personnal parse? We will see some wonderfull PF where you have to prove after 2-3 wipe your damages shown by your personnal, resulting being kicked if you are too low (same as if we have a "full" parser) or if you dont give the screenshot. Also people will continue to use their actual parsers. so, for me it is a little better for PS4 players but nothing more.
Because i speak here for PS4 players (i am not even one ^^") i could admit it is better than nothing yes