This is basically what it boils down to. And using a tool and informing someone they're performing sub par is "toxic".You design a game around DPS checks in raids yet deny your community a tool that shows how they perform.
I could wipe 30 times on a boss not realizing myself that I do 25% less damage than some one with the same job and similar gear.
My group has no idea either why we are not meeting the DPS check either aside from 'we need more damage'.
The game itself doesn't provide me a basic tool to see how much damage I do in a raiding environment.
If people do not know that they aren't performing well they won't improve either.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
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