Results 1 to 10 of 688

Hybrid View

  1. #1
    Player
    Sneakaboo's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Nishka Ciel
    World
    Omega
    Main Class
    Conjurer Lv 50
    You design a game around DPS checks in raids yet deny your community a tool that shows how they perform.


    I could wipe 30 times on a boss not realizing myself that I do 25% less damage than some one with the same job and similar gear.
    My group has no idea either why we are not meeting the DPS check either aside from 'we need more damage'.
    The game itself doesn't provide me a basic tool to see how much damage I do in a raiding environment.

    If people do not know that they aren't performing well they won't improve either.
    (12)

  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Sneakaboo View Post
    You design a game around DPS checks in raids yet deny your community a tool that shows how they perform.


    I could wipe 30 times on a boss not realizing myself that I do 25% less damage than some one with the same job and similar gear.
    My group has no idea either why we are not meeting the DPS check either aside from 'we need more damage'.
    The game itself doesn't provide me a basic tool to see how much damage I do in a raiding environment.

    If people do not know that they aren't performing well they won't improve either.
    This is basically what it boils down to. And using a tool and informing someone they're performing sub par is "toxic".
    (6)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  3. #3
    Player
    KaldeaSahaline's Avatar
    Join Date
    Apr 2014
    Posts
    439
    Character
    Kaldea Sahaline
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Penthea View Post
    So am I to take this as you are also advocating for an official handholding rotation helper too?
    I used a rotation helper addon when I put top TOP 10 WORLD (not server, datacenter, WORLD) parses in WoW. Sure the community might have laughed at me, but in the end it allowed me to devote half the effort to managing a rotating and maximizing opportunities and uptime. It also made me you know a better player overall.

    So yes. I have NO issue with rotation helpers, just like I have no issue with parsing addons.

    Quote Originally Posted by Penthea View Post
    I'm just going to give up on this thread. No one wants to face the fact that parsers are tools that can fuel multiple things, including toxicity, because they're being wilfully narrow minded and only thinking of how it can benefit themselves.
    This is HILARIOUSLY ironic coming from you. I gotta share this with reddit. They'll get a kick out of this.

    Yeah "we're" narrow minded. That's hilarious.

    Quote Originally Posted by jameseoakes View Post
    I'm not sure I'd say either sides points got countered. Personal Parses seemed to get a decent enough reception at the start of the thread, it was people who wanted to see other people numbers who where most against them.
    Personal parsers will not solve the problem. It still doesn't hold people accountable and will cause people to ask for proof of parses for invites, which is a hassle.

    The anti parser crowd incorrectly thinks that parsers will create more toxicity. They do not. They will UNDOUBTEDLY be used for toxic things; but so can chat, PF, housing, MB, and any other in game system. If parser opponents only want to cherry pick their arguments it makes them look like uninformed and hypocritical lemmings.

    Quote Originally Posted by tymora View Post
    Maybe a personal parser that only looks at your own damage output and compare it to the overall range for your job.
    E.g. For XX raid, min is 3000, max is 6000, median is 5000. Assign a rating of A, B, C...etc based on output.

    Only viewable by youself.
    The problem with this is scalability. That type of thing would be an absolute nightmare to develop and maintain as standards change between patches, expansions, etc. You want a solution that is simple and scalable.
    (6)