Quote Originally Posted by Penthea View Post
I'm just going to give up on this thread. No one wants to face the fact that parsers are tools that can fuel multiple things, including toxicity, because they're being wilfully narrow minded and only thinking of how it can benefit themselves. I hope SE don't catch on to the "there will always be jerks" justification that allows people to shrug dismissively at the bad side effects of something, because then the game would be headed down a dark path.
It is with the way you think that there is no more chat in feast... to get off a tool that helped toxic people to be toxic...

in ALL game i played (MMORPG, MOBA, FPS mainly) there were always the same kind of toxicity, adapted to the game, and when toxicity was away, it was because game did throw it away simply.
I remember when we had finally the readycheck in FF... people did have fun spamming this in raid24... was sooo wonderfull.

Tools dont create artisan. But artisans uses tools.
Chat, readycheck, parser, they are only the way those people uses to get toxic.

Maybe i have a really dark view of Human, yes...

Quote Originally Posted by Bhearil View Post
End of the discussion and everyone wins
Or everyone looses in fact.
I am pro parser, but i would prefer SE to work on blocking any parser than the today situation.

Official parser = loose for the "anti" and PS4 players get their own. pro parsers on PS4 are happy >9000 and other smiles

But, in the current state, PS4 players doesnt have parser, and the "anti parser" get a situation where their FFlogs stats will make them allow or not to go in parties to some content (more it continue, harder it will be to find a party that dont check FFlogs). This is a way of toxicity for some part of them. (it seems a great part)



Without the PS4 matter, i wouldnt speak about official parser. As said by blackmage, if you go on end game content, you can easily discover where to get parser, ACT mainly, they are good...