I would take the kick, honestly. There are plenty of other fish in the sea right now. Somebody asking for screens is missing the entire point of a personal parser.


Honestly, I wouldn't join any party that says that in the first place. I'm very strict about what groups I join, don't want to be in one that unleashes the wrath of Bahamut on a party because of one mistake, etc. Tend to make my own parties as a result.
White Mage ~ Scholar ~ PaladinBoi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing
As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.


Let me pivot to a real world example. Image if you were a people manager. You have an employee who does X amount of work in 8 hours. You have another employee who does the same X amount of work in 8 hours, but he requires a special chair to be comfortable.I would take that with a grain of salt considering there are add-ons that are designed to help you with your rotation. One called something like Spell Flash lit up the abilities you should be pressing. And no it isn't like FFXIV's combo system. It lit up absolutely everything in the rotation including major cds. Of course it is no replacement for personal class knowledge but the point is those add-ons are a crutch that can make players appear far more skilled than they actually are.
There are also add-ons that have trivialised some boss mechanics. For example Shadow Lord Iskar has a mechanic in which you had to pass around an object called "The Eye of Anzu" which required a great deal of coordination and situational awareness...unless you had the Shadow Lord Iskar Assist add-on which made the fight tremendously easier to do. Again, an add-on making players appear better than they actually are.
Is he less efficient of a worker? In terms of productivity, no, but he did come with a slightly higher cost (requires special chair due to disability, etc.), but per volume he still produces the same amount of output.
That's what these tools are. They may handhold and help, but they still improve the playerbase. You cannot refute that, it's a flat out undeniable fact.





Wow. You try to argue that parsers can noticeably improve the playerbase because supposedly Blizzard said they did. I tell you that there are add-ons that can greatly assist in doing a rotation so such a statement should not be taken for gospel...and now you give me an example that basically says "doesn't matter if someone gets handholded with add-ons, better dps is still better dps".Let me pivot to a real world example. Image if you were a people manager. You have an employee who does X amount of work in 8 hours. You have another employee who does the same X amount of work in 8 hours, but he requires a special chair to be comfortable.
Is he less efficient of a worker? In terms of productivity, no, but he did come with a slightly higher cost (requires special chair due to disability, etc.), but per volume he still produces the same amount of output.
That's what these tools are. They may handhold and help, but they still improve the playerbase. You cannot refute that, it's a flat out undeniable fact.
So am I to take this as you are also advocating for an official handholding rotation helper too?


Do it. I actually am 100% okay with this.
Because there are players that already can't do regular combo lines in Stormblood content. They desperately need it since we can't tell them what's wrong because that's toxic.
Read the analogy again. Several times if necessary. Their performance is unchanged. One simply requires a larger initial investment on the employer's part. There is no continuous intervening cost, however. The same is true of making information conveniently accessible. It has an initial development cost (much of which would simply be repealing previous conscious decisions to hide information) and perhaps a fair bit of revision to ensure that the "at a glance" information is relevant and accurate (to what may be distinct perspectives, due to differing goals), but nothing continuous.Wow. You try to argue that parsers can noticeably improve the playerbase because supposedly Blizzard said they did. I tell you that there are add-ons that can greatly assist in doing a rotation so such a statement should not be taken for gospel...and now you give me an example that basically says "doesn't matter if someone gets handholded with add-ons, better dps is still better dps".
So am I to take this as you are also advocating for an official handholding rotation helper too?
The same can be said of providing proper job guides through in-game learning activities, improving off of where WoW's Proving Grounds and XIV's Guildhests left a lackluster shallow attempt at the same. That involves initial cost. It does not involve continuous hand-holding in the actual content, even if the initial learning activities may be very guided.
Our concern is how many players can participate -- without burdening their fellow players -- in most or all content. A bit of investment cost, its benefits plopped comfortably into the players' laps (targeted at some but useful to all), may be more than worthwhile.

People keep saying stuff like this. I have almost never seen it, even when i joined an o1s group on my i280 monk and did greyest percentile dps. Even when I play a job I've never played before in extreme content. Even when all the dps are below the tanks or heaven forbid the healers too. If people are consistently seeing these types of groups they REALLY need to look inwards and stop griefing the other players in this game. Like I thought i was going to far playing jobs I've never played at 70 before and didn't have gear for, but if every party you join you're worried someone is going to berate you for your dps or your performance in general, please just do us all a favor and learn how to play the game and also realize that the issue is not with other people it is with you.
Not calling you out, just thought your comment about people yelling about dps/mistakes was relevant.


I actually see the PFs up quite a bit on the Chaos datacentre. I've even seen plenty "1 death = kick" "1 wipe = disband" type parties on the Chaos datacentre. Even if I was the best at the game, I still wouldn't join those types of parties. Yes, I want to farm, but I want a good atmosphere, not absolute perfection. I don't mind the odd mistake in my parties, but there's many groups on Chaos that demand absolute perfection. I've even seen it in learning parties on Chaos!People keep saying stuff like this. I have almost never seen it, even when i joined an o1s group on my i280 monk and did greyest percentile dps. Even when I play a job I've never played before in extreme content. Even when all the dps are below the tanks or heaven forbid the healers too. If people are consistently seeing these types of groups they REALLY need to look inwards and stop griefing the other players in this game. Like I thought i was going to far playing jobs I've never played at 70 before and didn't have gear for, but if every party you join you're worried someone is going to berate you for your dps or your performance in general, please just do us all a favor and learn how to play the game and also realize that the issue is not with other people it is with you.
Not calling you out, just thought your comment about people yelling about dps/mistakes was relevant.
And yes, for the most part I'm talking about the PF descriptions (so I don't even go into them). That's the beauty of PF... all the groups demanding perfection up there, whereas I want something more relaxed? Make my own group! But the experiences in learning parties, yeah, I've seen it in my own parties (not from me though)
Last edited by Paladinleeds; 10-06-2018 at 01:41 AM.
White Mage ~ Scholar ~ PaladinBoi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing
As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.



Those are the kinds of parties that you just ignore like the LootMaster ones in farm parties. I made a Niddhog EX farm party yesterday because I really wanted the scale for the DRG spear, had nothing but nice and pleasant people all around.I actually see the PFs up quite a bit on the Chaos datacentre. I've even seen plenty "1 death = kick" "1 wipe = disband" type parties on the Chaos datacentre. Even if I was the best at the game, I still wouldn't join those types of parties. Yes, I want to farm, but I want a good atmosphere, not absolute perfection. I don't mind the odd mistake in my parties, but there's many groups on Chaos that demand absolute perfection. I've even seen it in learning parties on Chaos!
I got my scale, 3 people got their lanners, two people got their weapons, and another person got a scale.


I don't see such learning parties in PF and i'm on Chaos datacenter too.I actually see the PFs up quite a bit on the Chaos datacentre. I've even seen plenty "1 death = kick" "1 wipe = disband" type parties on the Chaos datacentre. Even if I was the best at the game, I still wouldn't join those types of parties. Yes, I want to farm, but I want a good atmosphere, not absolute perfection. I don't mind the odd mistake in my parties, but there's many groups on Chaos that demand absolute perfection. I've even seen it in learning parties on Chaos!
And yes, for the most part I'm talking about the PF descriptions (so I don't even go into them). That's the beauty of PF... all the groups demanding perfection up there, whereas I want something more relaxed? Make my own group! But the experiences in learning parties, yeah, I've seen it in my own parties (not from me though)
I see learning parties with special practice goals who demand that you know the upleading mechanics but that should be normal.
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