




It is but some people have this funny idea that parsers will noticeably improve the overall skill of players...and well it won't. There is no cure for bad or lazy players. The best thing you can do is get rid of them when you see them play poorly.
The parses make it easier to spot them and then belittle/kick them which is the whole point. This has very little to do with learning tools, hence why I'm toxic for calling out FFlogs being a tool to exclude players, this all has very little to do with players improvement.
Last edited by jameseoakes; 10-03-2018 at 11:54 PM.




No one thinks this for the precise reasons you said. We simply want to push them off with like-minded people. If that Black Mage can't be bothered to learn their rotation properly, let them party with a Warrior who doesn't want to pop cooldowns. Meanwhile, all the players willing to learn and the more experienced players can party together and actually see more successful prog.
Do explain how it is toxic to exclude players who are "bad or lazy." Those were Penthea's exact words. Therefore, you've essentially insinuated we should have to deal with whoever we get no matter what. Even if they're outright lazy and feel entitled to a clear. And no, you cannot lump in belittle into the equation. Harassment can and will still be reportable regardless of whether a parse is publicly available.The parses make it easier to spot them and then belittle/kick them which is the whole point. This has very little to do with learning tools, hence why I'm toxic for calling out FFlogs being a tool to exclude players, this all has very little to do with players improvement.
Last edited by Bourne_Endeavor; 10-04-2018 at 05:45 AM.



This is like calling a toaster toxic because it burned your toast even though someone else in your household turned the dial up...The parses make it easier to spot them and then belittle/kick them which is the whole point. This has very little to do with learning tools, hence why I'm toxic for calling out FFlogs being a tool to exclude players, this all has very little to do with players improvement.
You can't blame the tool, it's an inanimate object, only the user who uses it.





Are you omniscient? Because that is the only way you could claim it will have zero impact on player performance.
How do you know it won't help at all?





I didn't say it would have zero impact. Wow. This thread is such an echo chamber. Good god.
As I said before I played WoW before and after parsers were common in the game. The amount of bad players didn't noticeably decrease. But the speed in weeding them out and kicking them did.





My apologies. I just had someone else accuse me of stating players should be able to watch everything in combat and spot all mistakes without a parser when I said no such thing and I even said parsers are great tools for this. I feel like they're deliberately misreading what I say.
And then you say I said parsers would have zero impact on skill when I did not. I edited that post and clarified what I meant. I'll repeat the edit here: "As I said before I played WoW before and after parsers were common in the game. The amount of bad players didn't noticeably decrease. But the speed in weeding them out and kicking them did."
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