Sorry for the book - I don't check anything on the weekends.
I'm merely refuting your personal opinion here with direct examples of in game features designed to accomplish the same thing that you suggested they're against. Not only designed, but they've been expanded on over the years too. Citing the mitigation of anti-exclusionary practices as justification for avoiding parsers just doesn't make sense for that reason alone. It's directly contradictory and hypocritical.
My major hangup on this - is the implication that the developers are always right. It's more than possible that Yoshi's P's stance on parsers is flat out bad the community or the health of the game. It's also just as possible that he's right. I'm ok with people taking a stance if they can logically defend their POV, but I don't subscribe to the notion that because Yoshi says it, it must be true, which I admit you didn't specifically state, but you VERY heavily implied it.*Shakes head.*
It has little to do with what I think is toxic. The developers said they wouldn't implement for their own reasons. People are always going to be jerks and the developers think parsers will give jerks more incentive to treat people poorly. What anyone thinks in this thread is irrelevant.
Players can't make an objective tool into something it is not. A parser cannot be toxic. People can be toxic, but justifying that people who are not naturally toxic would suddenly become so or people who are toxic would become more toxic is an incredibly challenging endeavor.To answer the thread's title: the players are what would make the parser toxic, but inherently, it would not be.
Speaking personally I am for a fully unmitigated party wide official parser. I do very firmly believe that there will be a brief period of growing pains while the community acclimates, but it will be for the better in the long term.
So was chat, emotes, live streams, and actual in game content. Why are they excluded from being painted in a negative light?I'm aware that Koike's incident was not about parsing, but that does not negate the fact that it was a tool that was used to help accomplish that group's goal. It comes down to jerks being jerks and giving them a tool to give them another way to be a jerk. It doesn't matter it was a "sideline" - it was there and it was used in a manner SE is trying to avoid be used.
And in game is actively enforced by GMs hired by SE.Forums are actively enforced by moderators hired by SE. Chat is fixed with minimizing the chat window or blocking someone. Emotes simply need you to move away. Was this supposed to be clever? :thinking: I found it silly.
It's not toxic to be called out for AFKing in LFR.
It's not toxic to be called out for not switching to an add.
It's not toxic to be asked to do more damage.
What kind of actual parser related toxicity did you experience in WoW and when?
That's quite LITERALLY the definition of coddling... LOL.And I disagree with calling it a coddle mentality. Since when is it coddling to want to reduce the chance of encountering harassment as a victim or observer? It's a bad thing now to want to minimise needless drama? What a depressing thought.
https://www.merriam-webster.com/dictionary/coddle
Agreed.
Cool. I love that. Stick to non battle content if you want to relax. Battle should be engaging and you should be putting max effort in at all times (note that max effort =/= equal performance, I would never expect that), but push buttons please!
If there was a post on the forums that contained more hyperbole, blatant misinformation and inaccuracies I'd be genuinely surprised.
1) No Parsers are not epeen elitist meters more than anything.
2) FFlogs high percentiles are not bloated. Sure the very top ones are, but if you knew anything about log analysis, they're TRIVIAL to filter out when doing analysis. I get decently high %'s playing 2 hours a week, without putting an iota of effort into the game.
3) WoW top raiders still use parsers. Nearly every single one of them... Not sure where you got this idea from.
4) Contrary to your imagination - the best players in the world don't do better DPS by ignoring mechanics, they do it by managing their uptime efficiently.
5) How you can cite "Usually a single person is not a cause for a enrage unless its really slacking or not having low ilv" with no experience in actual difficult content is hilarious. Ask any person who pugs. This is a DAILY occurrence.
Your logs strongly indicate that your feelycraft needs some actual math to feel better about itself.
This is a common misconception that most non-raiders or poorly skilled players make (not calling you bad, simply stating the source I most frequently cite this statement). Not doing mechanics is not how you get better DPS. That's how you wipe. The best players do mechanics and do top DPS because they know how to manage uptime efficiently. To suggest anything otherwise is nothing short of blatant misinformation.
You dismissing numbers because you feel they don't provide context is factually inaccurate. The context is there if you look. The only thing logs don't show are fictional excuses.
Rather than be upset about it, why not use it to improve?
Last edited by KaldeaSahaline; 10-02-2018 at 01:27 AM.
Here's the thing. Parsers are not toxic. Parsers do not cause anything. Literally, all they do is parse.
This follows a similar conversation the gun debate. Guns do not kill people. Guns shoot bullets. That is specifically all that they do. It's how the gun is used, which is determined by the user - the human behind the gun.
Mmm. But I think I need an even closer analogy to that for parsers, as we're talking about people judging you based on information provided by these parsers, rather then something simple like bad people using guns to do bad things. This isn't exactly "bad" people using parsers to do bad things. It's shrewd (astute, or sharp in partical matters) people using parsers to generally make their own lives easier.
When I think about how that could be analogous to anything, I come up with this.
What if your school/college transcripts were public record? You apply for a job, the employer just plugs your name into a database, and boom, they see your academic transcript. They see you didn't make an A in a particular field. They don't even bother calling you or messaging you to give you the well known "We'll call you in two weeks" let down. Hell, it could be that they automated this, and no human ever saw your application. A machine that employers are finding popular for weeding out people quickly, and without their effort, has judged you unworthy.
Of course, the majority of people, the ones who don't have the greatest of transcripts, would hate this system, and thus demand that schools only issue them upon request by the transcript holder themselves. Something like the current system we have.
And the few who simply have supperb transcripts would be pleased without the hold on transcripts. less effort on their part to provide additional information to employers, and they are found by employers much easier.
This sounds a lot like the current parsing system, and the community at the end game using it, doesn't it?
Naturally, the argument exists that we should be able to view our own transcripts (parses). SE actually doesn't care if you do monitor your own parses. Colleges let you monitor your own transcript. However, because of the control of it, Colleges can actually say that only you can see your own transcripts, and you can not see anyone else's transcripts. SE could have this power quite simply. Have a toggle selection in the chat logs, automatically set to "off", that publishes your battle log information in other people's battle logs. Granted, those other people would be pissed that they can't use that to judge you, and demand you turn it on.
Greetings and salutations, adventurers.
This isn't about ACT, this is about parsers. I don't necessarily approve of it either since it's technically against the ToS as well. Until we get actual addon support from SE itself that will be my stance on all things related to addons. If they decided that certain things were permitted officially like ACT or parsers, then it's not really my call. My opinion on them would essentially be irrelevant. However, a public parser would do more harm than good imo. I'd probably be "fine" with something like ACT though since I've used DBM in WoW for years. But WoW has addon support and actually develops some content around things like DBM.
Its a nice analogy except it needs the caveat of the transcripts being taken from random surprise quiz that you did not know contributed to your final grade, or suddenly you are doing exams that were meant for students one year above you (iLvl difference)
As for the topic, I don't think having an official parser will be toxic in itself, but it will provide toxic players with an excuse to "officially" use it against others. Be it calling people out in a toxic manner or silently excluding players due to more availability to record logs and post them on fflogs.
Last edited by SleepyNeko; 10-02-2018 at 06:48 AM.
Well the "silently" excluding people cannot be reported. You can argue that people are doing it already but it is still true that having an official parser will "promote" more people to use it leading this scenario to occur more often.
It is same as the WoW Addon, even though they don't support it, they also don't restrict it, therefore it is more accepted to drop "under performing" players and benching others.
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