Quote Originally Posted by thegreatonemal View Post
Will either of those things lead to A: A much quicker kill time. B: A clear instead of an enrage wipe.

The answer to both of those is it wont.
You're very, very wrong. If those little optimizations for buff alignment didn't add up to ridiculously quick killtimes, the meta wouldn't be a thing. What is Suzaku's enrage, 10:30? 11:00? My fastest killtime is 8:20. And this is at min iLv+10.

Maybe you don't consider 2 minutes to be a significant number as far as quicker kill. I suppose we'll agree to disagree there. But we're 2 minutes ahead on enrage, meaning recovering from Simon Says deaths is a much easier feat than if the group put no care to numerical optimization.

Sure will those things lead to a slightly better personal 4 digit number at the end of the fight? Sure, but it doesn't do A or B so its pointless and no need to waste official resource on so you can do something that doesn't matter in the grand scheme.
Even 50 more dps over a 10 minute fight is an extra 30,000 damage.

I don't have experience with with o3s just yet but assuming what you say is true then that means there are 2 fights in all of stormblood that require a change to the opener which is the new trail and this fight every other fight in this expansion and pretty much all of them from the last you can just use the muscle memory gained from hitting that dummy
I'll leave Ultimates out because it's a given optimal rotation is not entirely feasible.

Offhand...

Dummy opener in Lakshmi, Suzaku, Demon Chad, Guardian, and Clown Kefka range from "Don't try it because of adds/interrupts" to "Be careful there's no precast/possibility of enemy aiming a raidkiller at you."

Beyond that every fight has little intricacies that, yes, you adapt the base rotation to, but there is no quantitative feedback that the concessions you make to the rotation to match the fight are even the most optimal.

I'll agree to disagree with you on this topic.