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  1. #10
    Player
    thegreatonemal's Avatar
    Join Date
    Jun 2015
    Location
    Gridinia
    Posts
    679
    Character
    Malcolm Varanidae
    World
    Marilith
    Main Class
    Lancer Lv 100
    Quote Originally Posted by MoroMurasaki View Post
    Your entire post is based on a logical fallacy that improving optimization can't lead to a clear in situations where a party would otherwise wipe.

    Let's set aside the basic issue of enrage for now. Buff optimization is certainly a key tool in beating enrage when you find yourself undergeared for a fight but I'll grant that that isn't very frequent.

    How about Dual's examples, through. Let's say he saves Embolden and the party has a nice burst window after the level checker in o11s. Further into the fight some things go wrong and there are some deaths. The dps gained by optimization can make a difference here because what might have spiraled into an enrage wipe is now still salvageable.

    Of course on the off chance you have a group of all ps4 players or even PC players who can't or won't run ACT that is just an option that's denied to you. This is the advantage of a parser and why implementing one in game (which wouldn't be a huge resource drain anyways, they have a combat log after all) would be a worthwhile investment.
    You aren't looking at this practically. How often can that happen? Do you even know that that little buff change around will make up for 15% reduction in power of whoever died. In order for your situation to arise people would need to be near flawless in their rotations and mechanical execution.

    Using myself as an example I'm a ps4 player and when i learn a fight i'm pretty much flawless when it comes to doing the mechanics. As a result and combined with knowledge of how the game works I can make changes in my gameplay to improve weather it be uptime, more uses of important buffs. Do i have the exact numbers in front of me? No and not every fight I do is logged otherwise my fllogs records would be really long. But do I need those numbers in front of me? Also no I already know my damage went up i went from 5 blood for bloods to 9 in the same fight of course my dps went up the exact number of which doesn't matter.

    Why you ask, simple this is a team based game if the other players on the team just do what they always do that my extra uses of skills doesn't translate to a faster kill time or the increase from me doesn't save us from an enrage wipe. its only when all 8 players are using logs and making those changes that it can make the difference we call that speed running. Most people don't do that as again there's no real reason to. So the devs shouldn't be wasting resources on something that small section of the community already does just fine pc and ps4 players alike. The additional negatives to the community at large are unnecessary.
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    Last edited by thegreatonemal; 09-30-2018 at 04:27 AM.